Release Notes


  •  
  • 17.0.5
  • 17.0.4
  • 17.0.3
  • 17.0.2
  • 17.0.1
  • 17.0
  • 16.5.2
  • 16.5.1
  • 16.5.0
  • 16.4.1
  • 16.4.0
  • 16.3.2
  • 16.3.1
  • 16.3.0
  • 16.2.1
  • 16.2.0
  • 16.1.1
  • 16.1.0
  • 16.0.3
  • 16.0.2
  •  
  • Older

Entropia Universe 17.0.5 Release Notes

31 Jan 2020

Fixes

  • Fixed an issue causing Crystal Palace shares not to distribute the full dividend to all share holders. The undistributed dividends will be paid out in the next dividend disbursement in addition to the ordinary dividends.
  • Fixed an issue causing a client crash associated with the use of some keyboards with LCD screens.

 

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Entropia Universe 17.0.4 Release Notes

21 Jan 2020

Fixed issues:

  • The Error Message UI will no longer be hidden by fullscreen windows, in dungeons or by user controlled mob
  • Fixed an issue where you cannot see the new makeup until you released left mouse button
  • Fixed an issue where the Ad Screens background showed up as black
  • Fixed an issue where some custom textures became black

 

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Entropia Universe 17.0.3 Release Notes

12 Dec 2019

DX11 Information:

 

For your computer to have DirectX 11 support, you need two components: the software, and compatible hardware.

The DirectX 11 API (the software component) usually comes by default with Windows.

You can check the version of the DirectX API installed on your computer by looking at your dxdiag, listed as DirectX Version.

The hardware component refers to your graphics card. Cards older than Nvidia's 400 GT series or AMD's HD 5000 series will come with an older version of DirectX and will not be compatible with DirectX 11, even if you have it installed.

If you're not sure which version of DirectX your graphics card supports, you can, as with the API version, check on your dxdiag. It will be listed as DDI Version on the Display tab.

If your graphics card supports DirectX 10, but you have the DirectX 11 API installed, you still only have DirectX 10 support.

Likewise if your graphics card supports DirectX11, but you only have the DirectX 10 API installed. You will always only have support for the older version between the two.

 

In this patch, fallback support for DirectX 10 is added. Essentially, this means that when the API detects that you have a graphics card that only supports DirectX 10, it will fall back to using DirectX 10.

However, this fallback may be removed in the future when we add graphical features that DirectX 10 cannot handle. If your graphics card does not support DirectX 11, we recommend upgrading to a newer card before the fallback support is removed.

 

Changes

  • Event list is now again under main context menu -> system

 

Fixed Issues

  • Fixed an issue that caused the screenshot action to give corrupted screenshots
  • Fixed an issue that caused some inventory icons to show up corrupted

 

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Entropia Universe 17.0.2 Release Notes

10 Dec 2019

Changes:

  • Improved visual quality of unlit areas
  • Increased ambient occlusion
  • The brightness setting slider has been adjusted to be linear and go darker

 

Fixed issues:

  • Fixed an issue where combat text didn’t show for damaging destructibles
  • Fixed an issue where Blueprints could crash the client
  • Fixed an issue where the Avatar could become emissive after a skill boost
  • Fixed an issue where it could crash the client when switching between tabs in the Entropia Exchange
  • Fixed an issue where the effect of an attachments attachment didn’t work if equipped on an already equipped tool
  • Fixed an issue where it would crash the client when trying to use the make-up system
  • Fixed an issue where colors were switched in the Make-up system
  • Fixed an issue where the error message text position was not adjusted when changing resolution

 

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Entropia Universe 17.0.1 Release Notes

06 Dec 2019

Fixed Issues:

  • Fixed an issue where it was not possible to claim the Codex rewards
  • Fixed an issue where tiering was not displayed correctly on listed auctions
  • Improved client stability

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Entropia Universe 17.0 Release Notes

03 Dec 2019

Platform

A major overhaul to the graphics engine of the Entropia Universe client is featured in this release. DirectX 11 has been implemented, please see below for associated changes and features. 

 

While many areas and scenes will show major improvement with regard to lighting and realism, some content has not yet been optimized for the new system, particularly Planet Partner content. Upcoming Version Updates will build upon the additions and capabilities introduced in this release

 

These changes to the graphics engine may cause certain textures, items and areas to look slightly different or introduce unexpected graphical issues. Please report any graphics-related issues by submitting a support case under the Technical -> Video and Graphics category.

 

  • The rendering API now uses Microsoft DirectX 11, which requires Windows Vista or later. Windows XP is no longer supported.
  • Physically based rendering is now used throughout Entropia Universe.
  • Physically accurate falloff from light sources.
  • Gamma corrected output.
  • Filmic tonemapping.
  • Overhaul of the glow and bloom systems.
  • Reworked camera auto exposure.
  • Improved shading for vegetation, water, glass, skin and hair.
  • Brightness slider now applies brightness before tonemapping.
  • Contrast slider has been removed from the options menu.
  • Fullscreen mode is now always windowed fullscreen.
  • A new VR action has been added to the Action Library, which launches Virtual Reality for Oculus Rift. (Note that this system is still experimental and not fully supported).
  • To avoid any issues the graphics settings are reset to default during the update, make sure to select your prefered settings after logging in

 

New Features

  • Enhancers inserted into (L)imited items will now break much less often.
  • 100% of the Trade Terminal value of enhancers is now returned in the form of Shrapnel when an enhancer breaks.
  • Increasing the Tier Level of an item during the Tier Upgrade process is no longer dependent on the Tier Upgrader profession. All tiering attempts will now automatically succeed.
  • 100% of the Trade Terminal value of the ingredients required to increase the Tier Level of an item is now always returned, in the form of Shrapnel (none of the required ingredients are returned).
  • A second decimal place has been added to item Tier Levels. All existing items have had a 9 added in the second decimal place. For example, an item that had a Tier Level of 3.9 will now have a Tier Level of 3.99. 
  • It is no longer necessary to drag items from inventory to the Tier Upgrade interface. Items from your avatar's Inventory as well as from an open Storage Terminal will automatically be used in the Tier Upgrade interface. Items in storage containers, vehicle inventories, etc. will however not be used.
  • It is now possible to increase the Tier Level of an item in storage.
  • Destructible environmental items now provide loot in the form of Shrapnel. Destructible explosive items that cause damage to nearby creatures transfer their loot to the damaged creatures.
  • The current Trade Terminal value of attached attachments is now displayed in the base item’s tooltip info.
  • For better visibility, common warning messages are now displayed in the middle of the screen rather than in the chat window.
  • It is now possible to “protect” equippable items and attachments, preventing them from being traded, dropped, placed on auction, exchanged with NPCs, or sold to the Trade Terminal. To protect an item, toggle “Protect Item” icon in the Item Info panel. Items that are protected will show a “P” on the item icon status bar.
  • It is now possible to attach and remove attachments and enhancers to/from items without unequipping the base item.
  • The name of equipped weapons and tools with a condition below 10% is now displayed in yellow text in the dashboard.
  • The currently viewing avatar’s name is highlighted in orange text when viewing scoreboards.
  • Added Buy orders to the Entropia Exchange (previously “Share Center”). Buy orders always match the lowest available price first. Buy orders will match older Sell orders first if there are multiple Sell orders with the same price. Buy orders can match qualifying Sell orders regardless of remaining Sell order quantity.
  • Added market history graphs to the Entropia Exchange
  • Added a Transactions tab to the Entropia Exchange -> Holdings view that displays a history of share transactions and revenue payouts. Double click on the company name to view history.

 

Changes

  • The Share Center has been renamed to the Entropia Exchange and can be accessed by right-clicking on the PED Card or via the Action Library.
  • Global and Hall of Fame loot values no longer display decimals.
  • It is now possible to toggle the display of private messages in the Main chat tab.
  • Smoke trails have been removed from spaceships.
  • Creatures killed by automated turrets, drowned, or despawned by the system will return loot in the form of Shrapnel, when appropriate.
  • The Tier Upgrade icon is now only displayed in the Item Info panel if an item can be tiered.
  • It is now possible to deal and receive damage of values less than 1.
  • Added visual and sound effects to the Codex when gaining a new rank.
  • Improved the display of information in the Global Events List.
  • Added icons for and improved the display of Codex notifications.
  • Improved the tooltip information provided for Action Library icons.
  • Prices and markup are now displayed in the tooltip when hovering the mouse over items in a shop or shopkeeper.
  • Damage over time effects no longer cause creatures or the targeting reticule to flash.
  • Tier Upgrader skills are no longer gained when increasing the Tier Level of an item.
  • The arrival safe animation has been removed.

 

Fixed Issues

  • Fixed an issue causing unexpected results when using sorting options in the Codex.
  • Fixed an issue causing message tabs to not reliably highlight when receiving a private message.
  • Fixed an issue preventing crosshairs from updating properly after entering a mothership.
  • Fixed an issue causing avatars to be unexpectedly removed from dynamic Mayhem instances in certain situations.

 

Known Issues

  • Avatars will sometimes glow unexpectedly after receiving a skill boost. Going into first person mode and back to third person will fix this.
  • Certain modeled terrain features, such as the roof of the second Gauntlet, display unexpected bright borders between detail textures.
  • The Polished Chrome Texture does not display correctly.
  • Codex rewards can only be chosen when opening the Codex interface via the Codex action icon.
  • The effect of “Tier increase rates” is currently not working as intended with the tiering changes.
  • When adding an attachment to an equipped item with another attachment on it (e.g scope + laser sight), the effect of the secondary attachment (laser) is not applied until the item is re-equipped .
  • Codex rewards cannot be claimed, but progress is not lost.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Entropia Universe 16.5.2 Release Notes

01 Oct 2019

Changes

  • Changed values below 1 PED to always be displayed in decimal format (i.e. 0.12 PED) rather than in PEC (12 PEC).
  • The Pyrokinesis skill has been added to Hunting Challenge skill rewards.
  • Adjusted the skill reward choices for selected creatures for various stages of Codex ranks.

 

 

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Entropia Universe 16.5.1 Release Notes

25 Sep 2019

Fixed Issues

  • Fixed a client crash issue when copying item link in item info.

 

 

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Entropia Universe 16.5.0 Release Notes

24 Sep 2019

New Features

Codex 

  • The Codex is a repository for creature information and missions. Additional features are planned to be added to the Codex in the future, currently the Codex only features Planet Calypso and Space creatures.
  • This first version of the Codex features creature entries that are unlocked by encountering creatures while exploring the universe.
  • Codex entries can be unlocked by scanning or by participating in the kill of a creature (including healing and absorbing damage).
  • Every creature entry has an associated Hunting Challenge comprised of 26 stages, with the last stage being repeatable.
  • Hunting Challenge missions are now automatically begun once a qualifying creature is killed; there is no need to visit a mission terminal or mission NPC.
  • Hunting Challenge rewards are distributed by the Codex.
  • Hunting Challenge progress supports group hunts, and is not dependent upon an avatar being a member of a team, nor is it dependent on a creature having shared loot enabled. All participants of a qualifying creature kill will gain Hunting Challenge progress relative to contribution. (Loot distribution mechanics are unaffected by the changes to mission progress).
  • All avatars start at Stage One of the Hunting Challenge for all creatures in the Codex.

 

Entropia Exchange

  • It is now possible to place sell orders for shares on the Entropia Exchange, with a maximum duration of 7 days.
  • Sell orders are grouped together based on price and are executed based on order timestamp, with older orders being executed first.
  • Existing shares can be acquired by browsing active sell orders on the Entropia Exchange.
  • There is a transaction fee of 0.25% of the sale price for all sell orders, with a minimum fee of 25 PEC and a maximum fee of 25 PED. Fees for the unfulfilled portion of sell orders are refunded once the order expires. 
  • An alert is sent to the Message Center when a sell order has been fulfilled.

 

Chat Channels

  • Avatars now automatically rejoin the previous session’s custom chat channels when logging in.
  • Avatars are removed from custom chat channels when disconnected or logged out from Entropia Universe.
  • Custom chat channels no longer have restrictions on the number of members.
  • Custom chat channel membership is retained across server restarts and client login sessions.

 

Changes

  • Added a new option in Options/Gameplay to “Only Interact with Locked Enemies”.
  • Improved the display of persistent buffs.
  • The Client Loader no longer steals focus when launching the Entropia Universe client.
  • Objects displayed in the Item Info panel can now be rotated using the middle mouse button.
  • Adjusted the size of the recently added News interface. 
  • Loot outlines now only appear on creatures that the avatar is able to loot.
  • The View Achievements context menu item is now disabled if the target avatar has not enabled the Share Achievements privacy option.
  • Adjusted interaction text for various interfaces and buttons (i.e. Auction->Place Bid, Lamps-> Turn On/Off, Body Sculpting Unit).
  • Attempting to view or place a bid on an auction which has ended will now be indicated properly.
  • Added the ability to attach enhancers to an item by dragging and dropping them onto the item’s inventory icon.
  • Avatars are now revived instantly by H-DNA consumables, but movement is restricted for 10 seconds.
  • Added a feedback message in the chat window when inviting an avatar to a team: "Team invite sent to .".
  • Opening Strongboxes can now be performed by using the Spacebar key.
  • Avatars attempting to repair mothership modules will now automatically move within range when necessary. 
  • The interaction interface for repair tools now respect the tool’s range with regard to mothership modules.
  • An alert is now displayed in the login window whenever Caps Lock is active.
  • The Market Value menu option is no longer displayed for items that cannot be traded.

 

Fixed Issues

  • Fixed an issue preventing the Client Loader from repairing corrupted files upon patching.
  • Added a button in the Folders tab in the Client Loader Tools window to start local data verification.
  • Fixed an issue causing creature names to disappear when hovering the mouse over the buff icon on the creature nameplate.
  • Implemented various client stability improvements.

 

Known Issues

  • The Entropia Exchange does not update sell orders while the interface is open. Relaunching the interface will update the sell order information.

 

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Entropia Universe 16.4.1 Release Notes

18 Jun 2019

Fixes Issues:

  • Fixed an issue where Quantity in a Trade Terminal defaults to one if the Quantity is not changed

 

Changes:

  • The game will no longer affect the mouse cursor when it’s outside the game window (during startup).

 

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Entropia Universe 16.4.0 Release Notes

11 Jun 2019

New Features

  • Space content
    • Each Space planet local area now has normal PvP instead of lootable PvP
    • Each Space planet local area now has new spawners
  • Added a “Crosshair Opacity” slider in Options/Interface

 

Changes

  • Radar updated with an added icon for Lootable PvP
  • Leaving a PvP zone will now give correct zone debuff and timer
  • Mining claim sizes converted to arabic numerals
  • Moving an equipped item into storage will now automatically unequip it
  • Double Left Mouse Button click will now move an item to and from Storage when the UI is open
  • Quad Wing UI removed in first person
  • Gunner UI for stationary turrets and motherships have had the Grid UI removed

 

Fixed Issues

  • Fixed Client crashes
  • Fixed the text for several items
  • Fixed an issue where Waypoint for special targets didn’t appear
  • Fixed an issue where Gender selection at crafting terminal was incorrect for some items

 

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Entropia Universe 16.3.2 Release Notes

28 May 2019
  • Entropia Universe platform upgrade


 

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Entropia Universe 16.3.1 Release Notes

09 May 2019

Company Shares System

The first Company Shares System dividends will be given out on 13-05-19 at 00:01AM
 

Fixed Issues

  • Fixed an issue where the Crafting Terminal window would close if a player died on your radar.

 

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Entropia Universe 16.3.0 Release Notes

25 Apr 2019

New Features

  • Introduced a new Company Shares System where players will be able to buy, sell, and manage shares of companies which control land areas in the future.
  • Interaction text location can now be tweaked by players via Horizontal Offset and Vertical Offset sliders in Options - Gameplay.

 

Changes

  • Out of bounds timer has been changed from 10 seconds to 5 seconds.
  • Easter Mayhem creature loots have been tweaked slightly.
  • Separated the Revive Terminal and Exit Teleporter in the Easter Mayhem instances.
  • The size of the Easter Mayhem Defense boundary has been reduced.

 

Fixed Issues

  • H-DNA can no longer be used while out of bounds in instances.
  • Radar scrambling can no longer be circumvented.
  • Fixed an issue where the inventory window did not remember which section was last open.
  • Closing the Trade Terminal interface will now close the Inventory window it opened.
  • Players can now immediately adjust their camera after a camera effect.
  • Fixed an issue where players occasionally could not fire their weapon in Battle Simulator.
  • Fixed an issue where Items in placed in Space Craft Engineering Window were displayed as having a value of 0.00 PED regardless of their TT value.
  • The interaction text for harvesting now correctly says “Harvest”.
  • Interaction text is no longer incorrectly displayed when hovering your cursor above your name.

 

Known Issues

  • Desktop Icons and Inventory items are not highlighted when moused over.
  • Sticky notes cannot be resized or minimized.

 

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Entropia Universe 16.2.1 Release Notes

16 Apr 2019

Changes

  • The inventory will now remember its previous location when opened by terminals and other interfaces.
  • The child windows of the bank interface will now close when the main window is closed, and will open centered on the main window.
  • The Mothership Engineering, Estate, Global Event List, and Pet Center Manager interfaces will now remember their positions.
  • Use tool is no longer the default action for interacting with other players when a weapon is equipped.

 

Fixed Issues

  • Holding, moving and releasing Right Mouse Button will no longer trigger Interaction.
  • Fixed an issue where players could not retrieve items they had given to mannequin in some cases.
  • Fixed an issue with avatar rotation in the character creation screen.
  • Client stability improvements.

 

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Entropia Universe 16.2.0 Release Notes

10 Apr 2019

Changes

  • Vehicles in space now indicates targets in range on the crosshair.
  • Added an option under Options->Gameplay to disable the crosshair dot when in relaxed mode.
  • Restored the Auto Use Tool action to the Action Library. The Auto Use Tool animation is not triggered in inapplicable situations.
  • Terminals now only play interaction animations and sounds when interacted with, and are only presented to the avatar who triggers the animation.
  • Polished the appearance of the interaction interface while in cursor mode.
  • Spacedust no longer has velocity or direction.
  • Added an option under Options->Gameplay for “Left Mouse Buttons Interacts”. Right Mouse Button interaction is the default setting..
  • Strafing while moving to a target no longer aborts interaction.
  • It is now possible to rename a contact from the avatar name link.
  • The Convert Shrapnel and Compact Inventory confirmation dialogs now have an option to “Don’t show again”.
  • Increased the Distance Sensitivity maximum.
  • Standardized many item names and naming conventions. To increase readability, most instances of roman numerals have been replaced by arabic numbers.
  • Added an option under Options->Camera to “Unlock Freelook” to cause the camera to ignore locked targets and interactions. The avatar will move in avatars direction.
  • Lock Target is now cancelled when using the left and right mouse buttons to move.
  • Containers now display their current and maximum item count and weight in their tooltip.
  • Target marker indicators for next lockable targets that are outside the current camera view will now be displayed at the side of the screen.
  • Added a News/Information window displayed after logging in, which will feature important news, event information, etc.
  • Slightly increased the maximum zoom distance.
  • Guest lists are now sorted alphabetically.

 

Fixed Issues

  • Fixed several crash cases.
  • Outlines should now conform to the models of targets when underwater.
  • Fixed an issue causing the avatar to spin around unexpectedly when switching to vehicle gun turret seats.
  • Fixed an issue affecting the Interact action when piloting a controlled creature.
  • It is now possible to interact with and board Privateer ships in space.
  • Corrected item type names for several refiners.
  • Global animation effects (swirlies) have been restored to former glory, provided that those effects are not disabled under the Options menu.
  • Fixed an issue causing items to sometimes become untradeable when using the Virtual Tycoon mobile app.
  • Fixed an issue preventing the extraction of fuel from motherships while in Cursor mode.
  • Fixed an issue causing the Interact action interface to sometimes result in getting stuck in Aim mode.
  • Fixed an issue causing the Interact action to perform secondary action if the equipped tool is on cooldown and the Queue Use Tool action when reloading is not set.

 

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Entropia Universe 16.1.1 Release Notes

26 Mar 2019
  • Fixed an issue causing (L)imited armor parts to provide full protection when below the condition limit, in some situations.

 

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Entropia Universe 16.1.0 Release Notes

14 Mar 2019

Changes

  • The 30-second forced PvP status after leaving a PvP zone is now visible.
  • Changed the name of the item "Fire Rate Controller" to "Robot Fire Rate Controller".
  • Clicking left mouse button outside of context menus now closes the menu.
  • The Shrapnel icon size has been decreased.

 

Fixed Issues

  • The targeting crosshair now accounts for the PvP cooldown period.
  • The Shopkeeper Pad NPC has been renamed to “Shopkeeper”
  • Fixed inconsistent color coding in plot editor interface.
  • Fixed a view issue with vehicles in third and first person view.

 

Known Issues

  • The crosshair in third and first person mode in space vehicles is offset.

 

 

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Entropia Universe 16.0.3 Release Notes

05 Mar 2019

Changes

  • Rotating camera with Left Mouse Button in Cursor mode will enter Freelook mode which is unpaired to avatar movement. To enter Freelook mode that is paired with avatar movement click Middle Mouse Button.
  • In Cursor mode, interaction with objects will be on Left Mouse button and Context menu on Right Mouse button. Right mouse button on target will no longer do prefered action, use action “Interact” for this matter.
  • When "Target Lock Sensitivity" is on maximum it will now be much harder to break from target.
  • Estate terminals will now display the name of the estate, instead of "Estate Terminal"
  • You will now be able to add a waypoint to a deed location
  • The Deed owner of an Estate will now be visible under the the Estate name when looking at its terminal.
  • The resource type of a mining claim will now be visible in the tooltip of the deed, and on the mining claim in the world.

 

Fixed Issues

  • Fixed an issue causing Enhancers getting stuck on tools if deteriorated to 0.0 PED TT.
  • Fixed an issue making it difficult to apply makeup if avatar moved.
  • Fixed an issue where amps could still be used with 0.0 PED TT if another attachment is mounted on tools.
  • Fixed an issue causing pets to get in the way of regular tool use if they end up between avatar and target. Your own pets will now only have extended targeting if you have a pet care tool equipped. Others' pets will never have extended targeting.
  • Fixed an issue that made it not possible to use resurrection items on other avatars.
  • Fixed an issue where hovering cursor over the Status bar of your avatar or vehicle in a PVP zone gives them a red outline.
  • Fixed an issue where strings showed up as "???".
  • Client stability.

 

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Entropia Universe 16.0.2 Release Notes

26 Feb 2019

Additions

  • Added a new tab called Camera under options with these added features. Check tooltip for additional information.
    • Far Vertical Offset
    • Near Vertical Offset
    • Maximum Distance
    • Locked Horizontal Speed
    • Locked Vertical Speed
    • Mouse Sensitivity
    • Distance Sensitivity
  • Added in-range feedback in the Stationary Weapon HUD.
  • Added an option for turning HIT crosshair animation off.
  • Updated the functionality of the vehicle crosshair.
  • Added feature “Locking Ignores View” option under Options/Gameplay where closest target is always selected for Lock Target. Attacking targets have priority.

 

Changes

  • The interact user interface will now show the right-mouse icon instead when in cursor mode.
  • Removed the extra zoom for ready mode.
  • Players will be able to cycle through mining claims with "Lock Target" if they have an excavator equipped.
  • Look Up and Look down actions are now back in the action library. For vehicles they will function as Pitch up and Pitch Down.
  • Removed minimum distance for lockable target.
  • Added more info in tooltip on items.(tiering, attachments and color for compare)
  • Looting now has a higher priority for Interact.
  • Reduced camera rotation speed for lock target.
  • Teleporters and teleport chips will now take your previous map size in consideration.
  • When navigating with mouse holding either left or right button is needed.
  • “Lock Target” range is now the same for all tools, 180m.

 

Fixed Issues

  • Fixed an issue where dead creatures in space were not removed when looted.
  • Fixed an issue where you were able to keep using your weapon with broken attachments, while being unable to deal any damage.

 

Known Issues

  • Chomper textures are incorrect.
  • Enhancers can get stuck on tool if used to 0 TT value. Enhancers stuck on a limited tool will be lost if tool is sold to the trade terminal. This will be fixed in the next patch.

 

 

 

 

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.