Movement & Interaction Guide
Overview


Introduction

Once you arrive on the planet Calypso you will be offered the choice of choosing first or third person controls.

First person controls allow you to view the world from your avatars eyes, use the Basic Movement Controls described below, and use your mouse to turn and change direction. First person controls are the easiest way to begin your adventures on Calypso.

Third person controls allow you to left click on the terrain, whereby your avatar will move to that spot. It also makes use of the Basic Movement Controls described below. These controls have advantages but are more difficult to master as a new arrival.

You can at any time change first and third person views from the OPTIONS panel (default key O).

Basic Movement Controls

The default keyboard movement setup in the Entropia Universe uses the following keys:

Q - Run
R - Auto Run
W - Walk
A - Sidestep Left
S - Step Backwards
D - Sidestep Right
E - Jump
Z - Rotate Left
C - Rotate Right

Other useful default keys include:

O - Options
Return - Chat
M - Map
P - Grid Position
U - Time
H - Mouse Controls Help
I - Inventory (see below)
K - Avatar Information
V - Display/Hide Chat
G - View your Default Keyboard Map (see below for details)
T - Teleport to the nearest revival terminal

View Keyboard Map

Customize Options

Pressing the 'O' key will open the OPTIONS panel. There are many settings available here which allow you to customize your experience of the Entropia Universe. Each option includes a tooltip explanation which is easily displayed by moving the cursor over the check box.

Cursor & Aim Modes

There are two general modes in the Entropia Universe: the CURSOR mode (left-top) and the AIM mode (left-bottom).

In CURSOR mode, your mouse moves the cursor around the screen to:

Target: Move cursor over object. A blue reticle appears around the object.
Select: One left click on targeted object. Blue and green reticles appear around the object.
Move to and Operate: Two left clicks on targeted object. Your avatar moves to the object and it is operated.
Display Item Info: Two left clicks on targeted object in the case of the object not being operable e.g. a painting. Your avatar moves to the object and its Item Info is displayed.

In AIM mode, moving the mouse changes the direction your avatar looks and aims a weapon, tool etc. One left click operates any tool, weapon etc. in that direction.

Use the spacebar to toggle Cursor and Aim modes.

Targeting and Selecting

By moving the crosshairs in AIM mode, or the pointer in CURSOR mode over a creature or object you will target it. Reticles will be displayed around the target with its name and, in the case of a creature, its health status. Left clicking on a targeted creature or object will allow you to perform actions on the target.

If you initiate an action but have not selected a target, you will be prompted to do so. If you want to target yourself (useful e.g. when using a FAST AID PACK in combat) a SELECT SELF action is available from the ACTION LIBRARY. You can also target yourself by clicking on your name in the main HUD.

The HUD

The Chat Window

The Chat Window is located in the lower left area of your screen. The colored chat filter tabs allow you to choose which chat channels you want to read (on top) and which you want to write to (underneath). A visible tab means the channel function (read or write) is enabled. The channels from left to right are:

Local Chat: All local chat within radar range. The bottom tab allows you to write to the local chat channel.
Society Chat: Chat between Society members. The bottom tab allows you to write to the Society chat channel.
Team Chat: Chat between Team members.
Event Chat: Chat between participants in an event.
Global Messages: Messages about various colonist achievements in Entropia Universe.
Skill Messages: Messages about your own skill achievements.
Damage Messages: Messages about how much damage you receive or inflict during combat or hunting.
All Other Messages: Other messages likes friends online, object status adn more.

The lower right area of the Chat Window provides extra information and options. From top down:

Info Message: A flashing icon here tells you a special message is waiting. Press the icon to read the message.
Maximize/Hide/Restore Chat: Increased, hidden and normal Chat Window sizes.
Transparent Chat: Enable or disable a transparent background for the Chat Window.
Chat Focus on/off: Temporarily disable other key functions to allow focus on chat.

Status HUD

The Status section of the HUD on the lower right area of your screen contains useful information about any weapon or tool you may have equipped.

In this case the avatar David, who has full health (the colored bar around the name David) and 2000 PED on his account, is equipped with a Marber Bravo-Type Plasma Annihilator Rifle that has 7344 rounds of heavy weapon cell ammunition available. It is fully loaded and ready to be fired (the reload bar beneath the words Marber Bravo is full).

The circular section is the radar which is described in the Finding Your Way Guide.

The ACTION LIBRARY

The ACTION LIBRARY is an easily accessible (default Y Key) collection of all available actions your avatar can perform, from movement and item manipulation, to emotes (physical gestures such as waving and dancing etc.).

You can initiate actions directly from the ACTION LIBRARY, by clicking on the icons, but it is often easier to create DESKTOP ICONS by dragging the icons from the ACTION LIBRARY directly to the desktop. For more information about creating DESKTOP ICONS read the Customizing Your Controls Guide. You can also assign actions to your keyboard by dragging the icons from the ACTION LIBRARY to the KEYBOARD MAP. For more details about the KEYBOARD MAP read the Customizing Your Controls Guide.

The ACTION LIBRARY has several color coded categories, each with a number of pages. Use the symbols in the upper left hand corner for different views of the ACTION LIBRARY. Short descriptions are also included for each action.

The INVENTORY

The INVENTORY (default key I) is where all your avatar's carried items are stored. Carried items can include your avatars clothes, weapons and tools amongst others.

The bottom left area of your INVENTORY displays the current weight of your avatar, the number of items you have in your INVENTORY and the balance of your PED card.

The middle section symbols contain different categories of carried items. By clicking the weapons symbol for example, all your carried weapons will be displayed on the left. Other categories include armor, clothes and tools.

INVENTORY items can also be dragged to the desktop to create DESKTOP ICONS (see below).

Left-clicking on an item icon will equip the item, if not already equipped, otherwise the item will be operated. Right-clicking on an item will display its ITEM INFO which gives you full details about the item.


Status Bars

All creatures, avatars and interactive objects in the Entropia Universe have a shortcut option called a status bar. A status bar is created when you left-click, hold, and drag the mouse button over an eligible target. A small floating status bar is then created, which you can move around the screen. This status bar allows you to easily interact with the target of the status bar directly by clicking on it.

Some Examples:
You have created a status bar from a storage facility. You click on the status bar and thus select it. The next click will move your avatar to the storage facility and once in front of it, open it.

Or, you have created a status bar from a SnableSnot animal. You click on it while equiped with a ranged weapon. You will automatically align yourself with the SnableSnot and fire the ranged weapon once you are in range. If the weapon was a melee type, you would move towards the Snablesnot and then attack it. Once the SnableSnot is killed, you can loot it using the status bar as well.

Status bars float and can be placed around the screen. If you move one status bar close to another, they will automatically 'snap' together, creating larger blocks of status bars.

Mouse Scroll Wheel

The mouse scroll wheel is used to zoom. If scrolled back, the camera will move behind the avatar, while scrolling forward will set the camera to the eye level of the avatar. If the avatar has an equipped weapon with a telescopic sight, scrolling forward from eye level will zoom using the telescopic sight.

By pressing and holding the mouse wheel you can adjust the camera angle around your avatar. Learning to use the camera through the scroll wheel is challenging at first but extremely rewarding once mastered, allowing you to follow your avatar's adventures around Calypso as if the star of a movie. Press the default key H to review mouse help.

HINTS!

  • Running with a held item in a ready state reduces your movement speed.

  • Right-clicking and holding down the mouse button will open up an INTERACTION MENU with arange of different options and actions.

  • Note that you will operate a held item if you select the icon for that item, e.g. a weapon will fire.

  • While in CURSOR mode, press and hold down the mouse scroll wheel. Moving your mouse in this state will rotate the camera view.


Support

If you have any further questions regarding Movement & Interaction in the Entropia Universe please read the Support FAQs.



Support
Entropia Universe
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