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The Latest News from Entropia Universe http://www.entropiauniverse.com/news/The Latest News from Entropia Universe Runner-up-1-in-the-You-and-your-pet-photo-competition <div class="picture-component" id="comp:00005559b778:00000000a0:27b8"><div class="center"><div class="row"><div class="cell"><a href="/news/2015/05/27/runners-up-1-client-loader.jpg" rel="lightbox[/news/2015/05/27/Runner-up-1-in-the-You-and-your-pet-photo-competition.xml]"><img alt="" border="0" height="300" src="http://www.entropiauniverse.com/_internal/cimg!0/b7h7jymykwuq3qe18h0vy2hvtxtixlm" width="800" /></a></div></div><div class="row"><div class="cell"></div></div></div><div class="component-spacing"><span></span></div></div><div class="picture-component" id="Photo-contest---You-and-your-pet,-runners-up-prize-#1"> <h3>Photo contest - You and your pet, runners-up prize #1</h3> <div class="body"> <p>MindArk received so many talented, fun and exciting contributions to the recent<b> You and your pet photo contest</b> that we decided to award six extra runner-up prizes. Each of the runner-up winners received a pet name-tag that can be used to give a pet a fun and personalized name that is visible to all other avatars.</p> <p>Today we'd like to present the first of the runner-up award screenshots. This picture comes from avatar Una Griph Alconbury and shows him and his Arret pet from planet Cyrene when they are about to enter an underground cave setting. The image immediately makes us think of classic fantasy literature and the pyro-kinetic mindforce flame in the avatars hand also brings a sense of adventure and questlike mystery to the image.</p> <p>All in all a classic image setting that shows a part of Entropia Universe where the thrilling adventure lies before your avatar and pet companion. Congratulations!</p> </div></div><div class="component-spacing"><span></span></div><div class="picture-component" id="comp:00005559b778:00000000a5:27b8"><div class="center"><div class="row"><div class="cell"><a href="/news/2015/05/27/runners-up-1-hq.jpg" rel="lightbox[/news/2015/05/27/Runner-up-1-in-the-You-and-your-pet-photo-competition.xml]"><img alt="" border="0" height="664" src="http://www.entropiauniverse.com/_internal/cimg!0/qqdsxx0b2rtjr533cz2gaefn9cvbmlj" width="1181" /></a></div></div><div class="row"><div class="cell"></div></div></div><div class="component-spacing"><span></span></div></div><div class="picture-component" id="comp:00005559b778:00000000bb:27b8"><div class="body"> <p><br> <br> <br>  </p> </div></div><div class="component-spacing"><span></span></div><div class="picture-component" id="Links"> <h4>Links</h4> <div class="body"> <p>The winning contributions in the You and your pet competition can be found at; http://www.entropiauniverse.com<a href="/news/2015/05/07/You-and-your-pet-screenshot-contest-awards.xml" target="_self">/news/2015/05/07/You-and-your-pet-screenshot-contest-awards.xml</a><br> <br> The competition announcement can be found at; <a href="/bulletin/events/2015/04/17/You-and-your-pet-screenshot-contest.xml" target="_self">http://www.entropiauniverse.com/bulletin/events/2015/04/17/You-and-your-pet-screenshot-contest.xml</a></p> </div></div> http://www.entropiauniverse.com/news/2015/05/27/Runner-up-1-in-the-You-and-your-pet-photo-competition.xmlhttp://www.entropiauniverse.com/news/2015/05/27/Runner-up-1-in-the-You-and-your-pet-photo-competition.xmlWed, 27 May 2015 13:26:54 GMT You and your pet screenshot contest Awards <div class="picture-component" id="comp:000055233a2a:0000000357:5763"><div class="center"><div class="row"><div class="cell"><a href="/news/2015/05/07/winners-web-small-584x329.jpg" rel="lightbox[/news/2015/05/07/You-and-your-pet-screenshot-contest-awards.xml]"><img alt="" border="0" height="329" src="http://www.entropiauniverse.com/_internal/cimg!0/rvy81yhyy55q0h9didszx0n9zl2ao4w" width="584" /></a></div></div><div class="row"><div class="cell"></div></div></div><div class="component-spacing"><span></span></div></div><div class="picture-component" id="You-and-your-pet-screenshot-contest-awards!"> <h3>You and your pet screenshot contest awards!</h3> <div class="body"> <p>The "You and your pet screenshot contest" has received many exciting contributions from places all over Entropia Universe and we would like to start with sending a big Thank You to all participants for their individual contributions.</p> <p>The job of the jury was to single out 4 images based on creativity and overall aesthetics and we are glad that we have found 4 contributions that not only matches these criteria but also shows the diversity of Entropia Universe with very different avatar styles and from four distinct environments.</p> <p>Here are the winners in place 1-4:<br>  </p> </div></div><div class="component-spacing"><span></span></div><div class="picture-component" id="comp:000055233a2a:000000035f:5763"><div class="center"><div class="row"><div class="cell"><a href="/news/2015/05/07/001-final-magnus-svarog-henriksen.jpg" rel="lightbox[/news/2015/05/07/You-and-your-pet-screenshot-contest-awards.xml]"><img alt="" border="0" height="664" src="http://www.entropiauniverse.com/_internal/cimg!0/8xi33nz1uf6831t9tlfproa8vr5djn" width="1181" /></a></div></div><div class="row"><div class="cell"></div></div></div><div class="component-spacing"><span></span></div></div><div class="picture-component" id="comp:000055233a2a:0000000364:5763"><div class="body"> <p>1:st place goes to avatar <b>Magnus Svarog Henriksen</b> for his exotic screenshot from the Corinth area in the northwestern part of Eudoria. The image manages to capture the close affection between the avatar and his ancient Exarosaur pet on a sunset beach in a way that simply made our jaws drop.</p> </div></div><div class="component-spacing"><span></span></div><div class="picture-component" id="comp:000055233a2a:0000000367:5763"><div class="center"><div class="row"><div class="cell"><a href="/news/2015/05/07/002-final-roslyn-kaz-farstar.jpg" rel="lightbox[/news/2015/05/07/You-and-your-pet-screenshot-contest-awards.xml]"><img alt="" border="0" height="664" src="http://www.entropiauniverse.com/_internal/cimg!0/gn77nmhzavikzbm1sczu8c9u6n0f5ny" width="1180" /></a></div></div><div class="row"><div class="cell"></div></div></div><div class="component-spacing"><span></span></div></div><div class="picture-component" id="comp:000055233a2a:000000036c:5763"><div class="body"> <p>2:nd place is awarded to avatar <b>Roslyn Kaz Farstar</b> for the lava-hot picture of her flame throwing Chirin Dragon pet and a spectacularly well timed sci-fi fashionista-look swordplay pose.<br>  </p> </div></div><div class="component-spacing"><span></span></div><div class="picture-component" id="comp:000055233a2a:000000036f:5763"><div class="center"><div class="row"><div class="cell"><a href="/news/2015/05/07/003-final-alaina-bonnie-knight.jpg" rel="lightbox[/news/2015/05/07/You-and-your-pet-screenshot-contest-awards.xml]"><img alt="" border="0" height="664" src="http://www.entropiauniverse.com/_internal/cimg!0/1gyu4uwinnbdrfb8taz93b4t114xf3p" width="1180" /></a></div></div><div class="row"><div class="cell"></div></div></div><div class="component-spacing"><span></span></div></div><div class="picture-component" id="comp:000055233a2a:0000000374:5763"><div class="body"> <p>3:rd place takes us to a jungle setting where avatar <b>Alaina Bonnie Knight</b> at first might see a bit out of place in her not so khaki colored and outback-fitted clothing.</p> <p>The image composition with a dancing Eudorian Devil pet and high contrasts in color still manages to capture the important feeling that your Avatar can be anything you want inside Entropia and that your pet of choice really can enhance that experience.</p> </div></div><div class="component-spacing"><span></span></div><div class="picture-component" id="comp:000055233a2a:0000000377:5763"><div class="center"><div class="row"><div class="cell"><a href="/news/2015/05/07/004-final-spike-spike-odets.jpg" rel="lightbox[/news/2015/05/07/You-and-your-pet-screenshot-contest-awards.xml]"><img alt="" border="0" height="664" src="http://www.entropiauniverse.com/_internal/cimg!0/ju9rjqrse6qsg92egkpmxhi7wbdi8wm" width="1180" /></a></div></div><div class="row"><div class="cell"></div></div></div><div class="component-spacing"><span></span></div></div><div class="picture-component" id="comp:000055233a2a:000000037c:5763"><div class="body"> <p>From exotic to lava-hot and jungle settings, 4:th place takes us to the rocky mountains of Thule where avatar <b>SpikE SpikE Odets</b> playes with his Corinthian Kanin in the snow on a mountain peak as the sun paints the landscape in a spectacularly warm and welcoming color scheme. The extra rabbit ears also gives this image a subtle and yet playful tone.</p> </div></div><div class="component-spacing"><span></span></div> <p>We wish all the winners the very best and hope that you will have much fun with your new rare pets.<br> <br> <br> As we have received many more talented, fun and exciting contributions that is worthy of notice 6 additional runner-up prizes in the form of Pet name-tags will be awarded. The avatars that will receive these honorary Pet name-tags are:</p> <ul> <li>    Una Griph Alconbury</li> <li>    True slimpek Hunter</li> <li>    Ea Aia Nou</li> <li>    Lola Ulpuana Lola</li> <li>    David Hoek Liode</li> <li>    Milton Osga Hastings</li> </ul> <p> <br> The contributions from these 6 avatars will be presented here on www.enropiauniverse.com in the coming weeks.</p> <p>Have fun in Entropia and don't forget to play with your pet :)</p> http://www.entropiauniverse.com/news/2015/05/07/You-and-your-pet-screenshot-contest-awards.xmlhttp://www.entropiauniverse.com/news/2015/05/07/You-and-your-pet-screenshot-contest-awards.xmlThu, 07 May 2015 10:47:31 GMT You-and-your-pet-screenshot-contest <div class="picture-component" id="comp:000055233a2a:00000000ed:5763"><div class="center"><div class="row"><div class="cell"><a href="/bulletin/events/2015/04/17/concat_cropped_x930_q80.jpg" rel="lightbox[/news/2015/04/20/You-and-your-pet-screenshot-contest.xml]"><img alt="" border="0" height="943" src="http://www.entropiauniverse.com/_internal/cimg!0/o4lb66igjsqsc7ayowm6dkk0lzx5xmc" width="930" /></a></div></div><div class="row"><div class="cell"></div></div></div><div class="component-spacing"><span></span></div></div><div class="picture-component" id="comp:000055233a2a:00000000ea:5763"><div class="body"> <p>Entropia Universe is excited to present the “You and Your Pet” photo contest! Read all the details about the contest at <a href="/bulletin/events/2015/04/17/You-and-your-pet-screenshot-contest.xml" target="_self">the event page</a>.</p> </div></div> http://www.entropiauniverse.com/news/2015/04/20/You-and-your-pet-screenshot-contest.xmlhttp://www.entropiauniverse.com/news/2015/04/20/You-and-your-pet-screenshot-contest.xmlMon, 20 Apr 2015 08:00:55 GMT EPIC Entropian - Universal Ammo Competition! <div class="picture-component" id="EPIC-Entropian---Universal-Ammo-Competition!"><div class="center"><div class="row"><div class="cell"><a href="/news/2014/07/03/Epic_comp-Entropia-2013-02-07-17-20-07-03.jpg" rel="lightbox[/news/2014/07/03/EPIC-Entropian---Universal-Ammo-Competition.xml]"><img alt="" border="0" height="522" src="http://www.entropiauniverse.com/_internal/cimg!0/22ang0f6h9y7uw07bh7li5211gwqmtv" width="1680" /></a></div></div><div class="row"><div class="cell"></div></div></div> <h3>EPIC Entropian - Universal Ammo Competition!</h3> <div class="body"> <p>Win a box (100 PED) or crate (1000 PED) of Universal Ammo by describing your most EPIC Entropia Universe moment. This competition is open to all Entropia Universe participants who submit an entry before August 17, 2014.<br> <br> <b>How to enter</b><br> Describe your most epic Entropia Universe moment in 500 words or less and email it, along with your full Entropia Universe avatar name, to: competition@entropiauniverse.com<br> <br> Once the submission period has ended, MindArk staff will select the ten most EPIC submissions and award prizes as follows:</p> <ul> <li>Five (5) entrants will receive 100 PED of Universal Ammo.</li> <li>Five (5) entrants who have made a deposit of at least 100 USD during the competition period will receive 1000 PED of Universe Ammo.</li> </ul> <p><b><br> Requirements</b><br> This contest is open to all Entropia Universe accounts with accurate name and address information.<br> For the 1000 PED Universal Ammo prizes, eligible winners need to have made a deposit into their Entropia Universe account of at least 100 USD during the competition period, and not requested any withdrawals during the same period.<br> Entrants acknowledge that their submission text may be used freely by MindArk to promote Entropia Universe in the future.<br> <br> <b>Universal Ammo</b><br> Universal Ammo works with every type of weapon and MindForce chip that consumes ammunition.</p> </div></div> http://www.entropiauniverse.com/news/2014/07/03/EPIC-Entropian---Universal-Ammo-Competition.xmlhttp://www.entropiauniverse.com/news/2014/07/03/EPIC-Entropian---Universal-Ammo-Competition.xmlThu, 03 Jul 2014 04:44:03 GMT Introducing-Stable-Estates <div class="picture-component" id="Stable-Estates"> <h3>Stable Estates</h3> <div class="body"> <p>A limited number of Stable Estates will be made available on the Entropia Universe auction. These new estates will generate revenue through different channels, as described below.</p> </div></div><div class="component-spacing"><span></span></div><div class="picture-component" id="comp:00005368423d:0000000ff6:03d5"><div class="center"><div class="row"><div class="cell"><a href="/news/2014/06/30/stable_mod_x1024.jpg" rel="lightbox[/news/2014/06/30/Introducing-Stable-Estates.xml]"><img alt="" border="0" height="567" src="http://www.entropiauniverse.com/_internal/cimg!0/qbqrrynv9w4neid5v8oclomya2yj95h" width="1024" /></a></div></div><div class="row"><div class="cell"></div></div></div><div class="component-spacing"><span></span></div></div><div class="picture-component" id="comp:00005368423d:0000000ffb:03d5"><div class="body"> <p>As described in the Entropia universe roadmap published <a href="/bulletin/buzz/2014/05/28/Communication-and-development-roadmap.xml" target="_blank">in the Buzz section</a>, Pets will be released in Taming - stage 1 (autumn 2014) and the stables functionality in Taming - stage 2 later in 2014.</p> <p>The stables will generate revenue for the stable managers by charging a small fee for services in the stables, for example, selling, trading and specialised training of pets. Stables will also be the hub for future Pet Battle Arenas and Controlled Creature Battle Octagons where all pet and creature activities will be held.</p> <p>Stable managers can also earn PED by renting stalls to other avatars for their pets, and by providing specialised training only available at the stables. Stable managers provide housing and maintenance for stabled avatar pets, including food and energy. Better care provided by the stables will result in faster pet progress and better performance in competitions.</p> <p>In addition, stables will have the ability to be upgraded with shopping booths, additional stalls, teleporters, terminals, visual additions and other unique features.</p> <p>The Stables will be placed in strategic positions on each planet. Each planet will have the chance to auction these exciting and fun additions to the Entropia Universe starting on July 1 2014, with starting bids of 20000 PED.</p> <p>Number of Stable Estates per Planet:<br> Planet Calypso - 6 stables in 6 locations<br> Planet Arkadia - 3 stables in 3 locations<br> Rocktropia - 2 stables in 2 locations<br> Planet Cyrene - 1 stable<br> Planet Toulan - 1 stable<br> Next Island - 1 stable</p> <p>The stable estates will be implemented into Entropia Universe later in 2014.<br>  </p> </div></div> http://www.entropiauniverse.com/news/2014/06/30/Introducing-Stable-Estates.xmlhttp://www.entropiauniverse.com/news/2014/06/30/Introducing-Stable-Estates.xmlMon, 30 Jun 2014 11:43:19 GMT Skill-Buff-Weekend <div class="picture-component" id="Skill-Buff-Weekend"> <h3>Skill Buff Weekend</h3> <h4>Celebrating 5k Facebook likes</h4> <div class="body"> <p>Get a Skill Buff this weekend! From Friday June 27 10.00 UTC to Monday June 30 10.00 UTC the chance of getting a skill buff period as well as the buff strength of the same period will be increased.</p> <p>Read <a href="http://www.entropiauniverse.com/bulletin/events/" target="_self">all the details on the event page</a></p> <p>If you haven't done so already make sure to Like<a href="https://www.facebook.com/pages/Entropia-Universe/474792985904356" target="_blank"> the Entropia Universe Facebook page </a></p> </div></div> http://www.entropiauniverse.com/news/2014/06/27/Skill-Buff-Weekend.xmlhttp://www.entropiauniverse.com/news/2014/06/27/Skill-Buff-Weekend.xmlFri, 27 Jun 2014 06:35:36 GMT Entropia-Universe-Webshop-Launch <div class="picture-component" id="Entropia-Universe-Webshop-Launch"><div class="center"><div class="row"><div class="cell"><a href="/news/2014/06/13/webshop-banner-908.jpg" rel="lightbox[/news/2014/06/13/Entropia-Universe-Webshop-Launch.xml]"><img alt="" border="0" height="239" src="http://www.entropiauniverse.com/_internal/cimg!0/spceqm31ifya47svnnb1175lov5z06z" width="908" /></a></div></div><div class="row"><div class="cell"></div></div></div> <h3>Entropia Universe Webshop Launch</h3> <div class="body"> <p>We are excited to announce the official launch of the Entropia Universe Webshop.</p> <p>The Webshop is available by logging in to your Entropia Universe account and selecting '<b>Web Shop</b>' in the left side menu, or directly accessible from the following URL:</p> <p><span style="color: rgb(34, 34, 34)"> </span><a href="http://account.entropiauniverse.com/account/shop/" target="_blank">http://account.entropiauniverse.com/account/shop/</a></p> <p>For the initial launch, the EU Webshop offers Starter Packs available in Bronze, Silver and Gold packages. Additional items will be added to the Webshop in the near future.</p> <p>Click the '<b>Info</b>' button on each package to see that packages full contents and item stats.</p> <p>For the time being, items in the Webshop may only be purchased via Visa/Mastercard or Paypal. In the future we plan to allow purchases to be made from the Webshop using Entropia Universe PED.</p> </div></div> http://www.entropiauniverse.com/news/2014/06/13/Entropia-Universe-Webshop-Launch.xmlhttp://www.entropiauniverse.com/news/2014/06/13/Entropia-Universe-Webshop-Launch.xmlFri, 13 Jun 2014 13:59:15 GMT New Video Tutorials: Launching ep.1 <h2>New set of Video Tutorials</h2> <p>From today, we´ll start launching episodes of different video tutorials, which will guide newcomers getting around in Entropia Universe. We´ll try covering everything from movement, hunting, mining and crafting, to taking on assignments, leaping into space and entering other planets.</p> <p>You can find them in our <a href="/__uuid/41272fe6-d23f-48df-b245-1e02ee53ddbe/index.xml" target="_blank">BEGINNER´S GUIDE</a> section, <a href="https://www.facebook.com/pages/Entropia-Universe/474792985904356?ref=hl" target="_blank">facebook</a> or directly on our <a href="https://www.youtube.com/user/TheEntropiaUniverse" target="_blank">youtube channel</a>.</p> http://www.entropiauniverse.com/news/2013/05/08/New-set-of-tutorial-videos.xmlhttp://www.entropiauniverse.com/news/2013/05/08/New-set-of-tutorial-videos.xmlWed, 08 May 2013 12:59:31 GMT paysafecard-special-promotion <div class="picture-component" id="paysafecard-Special-Promotion"> <h3>paysafecard Special Promotion</h3> <div class="body"> <p>For a limited time, Entropia Universe participants who deposit with paysafecard will get a <b>free starter pack</b>.</p> <p>Entropia Universe offers players to participate in a unique virtual world – free to download, no monthly costs. Our innovative Real Cash Economy uses a virtual currency, PED. It has a fixed 10:1 exchange rate with the US dollar, allowing participants to convert real money into PED, and PED into real money.<br>  </p> <ul> <li>Make a single deposit for 250 PED (equivalent to $25) or more with paysafecard and receive a <b>full Special Issue starter pack!</b> (Value $4.99)</li> </ul> <p><br> <br> The promotion lasts from <b>March 21st</b> to <b>April 7th 2013</b>. The promotion is limited to one Special Issue starter pack per Entropia Universe account. The starter pack will automatically be placed on your avatar.</p> <p>To make your paysafecard deposit login to <a href="https://account.entropiauniverse.com/account/deposits/paysafecard-deposit/" target="_blank">account.entropiauniverse.com</a> using your Entropia Universe account.<br> <br>  </p> </div></div><div class="component-spacing"><span></span></div> <h3>Special Issue starter pack</h3> <p>The starter pack contains everything you need to get started as a hunter in Entropia Universe.<br> <br>  </p> <ul> <li><b>Special Issue Carbine (L)</b><br> Your weapon. As a hunter, it is your most important piece of equipment.<br>  </li> <li><b>Special Issue Armor (L)</b><br> A full set of armor to protect you from the many dangers you will face as a hunter.<br>  </li> <li><b>Special Issue Ammo (Unique)</b><br> All the ammo you need for your carbine.<br>  </li> <li><b>Special Issue Medkit (L)</b><br> Use this medkit to heal yourself and your friends. <br> <br>  </li> </ul> <p>Also included are instructions on how to use every item in your new starter pack.</p> <div class="picture-component" id="comp:0000513e9a44:00000000cd:439e"><div class="body"> <ul id="internal-source-marker_0.6163318495447334"> <li dir="ltr"> <p dir="ltr"><span style="color: rgb(153, 153, 153)">The items that make up the starter pack are non-tradeable and non-sellable .</span></p> </li> <li dir="ltr"> <p dir="ltr"><span style="color: rgb(153, 153, 153)">The items in the starter pack can only be used by the avatar belonging to the account that received the starter pack. </span></p> </li> <li dir="ltr"><span style="color: rgb(153, 153, 153)">The items that make up the starter pack will deteriorate with use until unusable.</span></li> </ul> </div></div><div class="component-spacing"><span></span></div><div class="picture-component" id="paysafecard"> <h3>paysafecard</h3> <div class="body"> <p>paysafecard is a prepaid card that lets you pay safely online, without using a bank account or a credit card. <br> <br> paysafecard can be bought from any of the 450,000 sales outlets worldwide.</p> <p>Go to <a href="http://www.paysafecard.com/" target="_self">www.paysafecard.com</a> to find a paysafecard sales outlet near you!</p> </div></div> http://www.entropiauniverse.com/news/2013/03/20/paysafecard-special-promotion.xmlhttp://www.entropiauniverse.com/news/2013/03/20/paysafecard-special-promotion.xmlWed, 20 Mar 2013 12:45:32 GMT New-Avatar-System <div class="picture-component" id="Welcome-Your-New-You"> <h3>Welcome Your New You</h3> <h4>- The New Entropia Universe Avatars are here!</h4> <div class="right"><div class="row"><div class="cell"><a href="/images/avatars/20130118_screen_01_cropped_x220.jpg" rel="lightbox[/news/2013/01/22/New-Avatar-System.xml]"><img alt="" border="0" height="1" src="http://www.entropiauniverse.com/_internal/cimg!0/4y3bnom8ladsd7p38b7w99tcp9r3cb5" width="1" /></a></div></div><div class="row"><div class="cell"></div></div></div><div class="body"> <p>MindArk, developer of the Entropia Universe Platform, is proud to announce a new Avatar System available for all new and existing participants in Entropia Universe.<br> <br> The new Avatars bring more realism and life to in-world activities, making it more fun and engaging to explore Entropia Universe. Increased richness in graphical details and textures, a new hair system, improved animations and fitting of clothes and armor give your avatar new ways to express a more distinct You. New asymmetry qualities also allows for creations like tatoos, scars and makeup to be placed on your best side only. Less limits and more fun!<br> <br> Defining your new Avatar is done in a new intuitive and much smoother interface. The interface can use preset appearance styles for fast game entry or allow you to fine tune the many small details of your Avatar before entering Entropia Universe.<br> <br> These improvements not only look better on the screen but are actually more optimized for better performance, too.<br> <br> If you are already an Entropia universe citizen, you will be offered to remake the looks of your Avatar for free, upon your next login. New accounts will automatically use the new system for their Avatar creation.<br>  </p> </div><div class="clear"></div></div> http://www.entropiauniverse.com/news/2013/01/22/New-Avatar-System.xmlhttp://www.entropiauniverse.com/news/2013/01/22/New-Avatar-System.xmlTue, 22 Jan 2013 09:01:00 GMT Planet Calypso Newshttp://www.planetcalypso.comFind out what happens on Planet CalypsoMigration update <p>The Eomon and Longtooth continue to migrate over the plains of Eudoria. This year the sudden appearance of very powerful mutants along their migration path has caused more than some concerns. The CDF has called a press conference to address the issues at hand. </p> <p>Read the latest report here. <a href="http://www.planetcalypso.com/events/eomon-migration/storyline-comics/conference/" target="_self">www.planetcalypso.com/events/eomon-migration/storyline-comics/conference/</a>. </p> <p>Catch up with the full storyline here <a href="http://www.planetcalypso.com/events/eomon-migration/storyline-comics/" target="_self">www.planetcalypso.com/events/eomon-migration/storyline-comics/</a></p> http://www.planetcalypso.com/news/pages/2015/08/14/9169/index.xmlhttp://www.planetcalypso.com/news/pages/2015/08/14/9169/index.xmlFri, 14 Aug 2015 10:34:30 GMTEBN Breaking News - Virus Outbreak <p>Scientists at Planet Calypso’s Institute of Xenobiology have released alarming reports of the resurgence of a terrifying and deadly virus, <b>Palmer Rabies</b>. Dr. Mosi-os-Tunya explains that the virus, previously considered to have been eradicated in humans via vaccines, causes those infected to experience an intense desire for bloodlust and violence, and now appears to have crossed over to several of Calypso’s indigenous humanoids, including Mulmun and Mulaak’f.</p> <p>The seasonal migration of the docile Eomon and Longtooth herds have attracted not only the usual carnivores such as Atrox, but also enraged humanoids potentially infected with a new strain of the Palmer Rabies virus. Colonists are urged to use extreme caution when traveling in close proximity with the migrating herds, and to receive booster inoculation shots for the Palmer Rabies virus at their nearest Colonial Health Care center.</p> <p>Dr. Mosi-os-Tunya also stressed the importance of the ongoing drive to collect Eomon Blood Samples to assist scientists in containing the outbreak and preventing another Palmer Rabies epidemic among the human population of Calypso.</p> <p><i><b>***A portion of the proceeds from the Eomon Blood Sample quest will be donated in the name of Cecil the Lion to the University of Oxford Wildlife Conservation Research Unit: </b></i><a href="http://www.wildcru.org" target="_blank"><i><b>www.wildcru.org</b></i></a></p> http://www.planetcalypso.com/news/pages/2015/07/29/8455/index.xmlhttp://www.planetcalypso.com/news/pages/2015/07/29/8455/index.xmlWed, 29 Jul 2015 13:54:38 GMTPLANET CALYPSO PATCH NOTES 2015.2.1 <p>PLANET CALYPSO PATCH NOTES 2015.2.1</p> <p>2015-06-23</p> <p>***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***</p> <p><b>Changes</b></p> <ul> <li>The Southwest entrance to Fort Troy has received its turrets</li> <li>Fort Troy has received a minor visual tweak</li> <li>Better information access for some Thule missions</li> <li>Moved the televators atop of the Athena Spaceport landing platforms closer to the walkways, also changed their models</li> <li>Eos Teleporter model changed (no need to rediscover)</li> </ul> <p><b>Fixed Issues</b></p> <ul> <li>Thule now properly displays the name Thule above the radar instead of Calypso Gateway</li> <li>The teleporter to Thule in Port Atlantis is now working again, but you must meet the criteria to be able to use it: Highest Profession level of 5 or lower, or Mentor level 2 or higher</li> <li>Fixed an issue where the Warrior Generation 04 didn't use ranged attack</li> <li>Fixed a graphical issue with Falxangius creature</li> <li>Valkyrie T1 now has the correct startup sound</li> </ul> http://www.planetcalypso.com/news/pages/2015/06/24/2207/index.xmlhttp://www.planetcalypso.com/news/pages/2015/06/24/2207/index.xmlWed, 24 Jun 2015 08:22:16 GMTCLD Estate plots availability start time <p>The new CLD Estate plots in the Southern Ithaca and Livas settlements will be made claimable at 12.00 UTC, June 17 2015</p> <p>Details about the estate plots and the claim process can be found at <a href="http://www.planetcalypso.com/land-plots/" target="_blank">www.planetcalypso.com/land-plots/</a></p> <p><br> For details about UTC time see <a href="http://www.entropiauniverse.com/utc" target="_blank">www.entropiauniverse.com/utc</a></p> http://www.planetcalypso.com/news/pages/2015/06/17/6986/index.xmlhttp://www.planetcalypso.com/news/pages/2015/06/17/6986/index.xmlWed, 17 Jun 2015 06:46:25 GMTPLANET CALYPSO RELEASE NOTES 2015.2 <p><b>PLANET CALYPSO RELEASE NOTES 2015.2<br> 2015-06-15</b></p> <p><b>***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***</b></p> <p><br> <b>Settlement Update</b><br> The Athena Spaceport region has received heavy terrain landscaping. Colonists are urged to scout the area to identify altered grazing areas and predator habitats, as well as potential robot activity.</p> <p>Dr. Udenis in South Swamp Camp (near Port Atlantis) is offering several missions for newly-arrived colonists.</p> <p>Several new tamable creatures have been spotted around Calypso, with rumors that some of those may be a direct result of the unsanctioned experiments being conducted by the rogue scientist Veyg Crenter.</p> <p><b>Partner Buildings in Athena Spaceport</b><br> Several new temporary structures have been implemented on Calypso in cooperation with several new real-world Entropia Universe partners.</p> <ul> <li>Human Flourishing Universe (HFU) - A purpose-driven VR platform for education and collaboration on business, social, health, wellbeing, environment issues with a gameplay built on compassion and altruism stimulating human advancement.</li> <li>Planet Employability (PLE) is a leading emerging planet in the new Human Flourishing Universe (HFU), here you can link to the PLE Module where participants can complete an employability skills audit and undertake missions and assignments to improve their employability skills and/or engage in a digital internship.</li> <li>Hub Culture is a collaboration network with activities online and in the real world. The Hub Culture Estate at the Athena Spaceport offers an environment for connections and social interactions among Hub Culture members around the world. Additional functions are available inside Hub Culture at a corresponding Spaceport within the social network. (www.hubculture.com/pavilions/spaceport)</li> </ul> <p><b>CLD Plots</b><br> The first batch of CLD Plots have been implemented on the Eudoria continent. Plot auctions will begin on Wednesday, June 17. Plots can be claimed in a reverse-bidding auction system by visiting the Estate Terminal for the desired plot. Full details of the CLD plot system will be posted on the Entropia Universe Buzz page later today.</p> <p><b>Calypso Land Deeds</b><br> Once a Calypso Land Deed has been used to claim a CLD plot, it is converted to a new item named Calypso Land Deed (X), which indicates that the plot rights for the deed have been exercised. Calypso Land Deeds (X) will continue to receive weekly revenue payouts identical to regular CLDs.</p> <p><b>Changes</b><br> Teleporter models have been updated at the following locations (no need to rediscover the teleporters):</p> <ol> <li>Athena Spaceport</li> <li>Billy’s Spaceship Afterworld</li> <li>Fort Fury</li> <li>Fort Troy</li> <li>Jurra Plateau</li> <li>Orthos West Mound</li> </ol> <ul> <li>The parameters for the free EWE EP-1 Neutron rookie pistol have been adjusted as follows: range has reduced, economy has been improved.</li> <li>The missions in the Thule area have been optimized and streamlined for improved clarity and playability.</li> <li>Information missions provided by the Economy, Equipment, Medical and Social Guides have had their dialogue improved and updated.</li> <li>The Port Atlantis Official NPC has been relocated to the entrance to the Economy building.</li> <li>The Mining Guild representative NPC in Port Atlantis has been relocated to the entrance to the Equipment building</li> <li>Terrain improvements have been implemented near Corinth, Athena Spaceport, Ithaca and Thule.</li> <li>The requirements for the “A Grave Errand” mission have been adjusted.</li> <li>Visual improvements to various NPC avatars have been implemented.</li> <li>Minor tweaks to the missions available in Camp Icarus and Half Moon Bay have been implemented.</li> <li>The Valkyrie T1 vehicle has received a minor increase in grip and engine power.</li> <li>Several new music tracks have been implemented.</li> <li>Planetary Advisors can now be recognized by an special icon over their head, along with special icon in the chat interface.</li> </ul> <p><b>Fixed Issues</b></p> <ul> <li>Waypoints have been corrected for the “Trail to the East” mission.</li> <li>Vehicles can no longer be spawned in Crystalline Cavern.</li> <li>Puny Cornundos now contribute to “Iron Challenge: Puny Creatures Stage V” mission as intended.</li> <li>The Eos, Livas, Notus and Jurra achievements should now be properly received when visiting those locations</li> <li>Daikiba Cubs and Juveniles should now loot Daikiba Trophies more frequently.</li> <li>Fixed an issue causing some participants to lose their armor voucher when closing the NPC Hastert dialogue box.</li> <li>An issue causing Umbranoid suits to display oddly has been corrected.</li> <li>Vegetation inside the trade center at Sakura City has been removed.</li> <li>Fixed an issue causing overly loud Phasm footstep sounds.</li> <li>Several estate issues have been corrected.</li> <li>Fixed an issue causing avatars to sometimes spawn on the Crystal Palace roof when logging in.</li> <li>Corrected professions for several weapons.</li> </ul> <p><b>Known Issues</b></p> <ul> <li>It is not possible to return to Thule after leaving, will be fixed in the following patch.</li> <li>The Valkyrie T1 is using the wrong start-up sound.</li> </ul> http://www.planetcalypso.com/news/pages/2015/06/15/2930/index.xmlhttp://www.planetcalypso.com/news/pages/2015/06/15/2930/index.xmlMon, 15 Jun 2015 08:10:14 GMTAnonymous Bounty Offer <p>A shadowy organization has recently announced lucrative bounties for the recovery of rare robot technology specimens. The offered bounty items include reverse-engineered RX armor parts, blueprints and high-end mining equipment. Interested parties should speak to designated bounty agent Private Cooper in Fort Troy.<br> <br> The group behind these bounty offers is uncertain, as is the cause of the group’s interest in potentially dangerous robot technology. Some sources have hinted at the possible involvement of the Imperial Guardians, an organization linked to Calypso’s early history and long assumed to be defunct.<br> <br> EBN will continue monitoring this story and report any developments as they unfold. </p> <p>Read all about the offered bounties on <a href="http://www.planetcalypso.com/events/anonymous-bounty-offer/" target="_self">the official offer page</a>.</p> http://www.planetcalypso.com/news/pages/2015/05/21/7518/index.xmlhttp://www.planetcalypso.com/news/pages/2015/05/21/7518/index.xmlThu, 21 May 2015 13:59:59 GMTCDF Intelligence, Mutant Report <p>Evidence collected by CDF Special Forces during the past weekend has shed some light on the causes of the unusual Mutant behaviour that started last week.</p> <p>Medical equipment, including syringes and tranquilizer darts was found in several of the investigated mutant camps. It quickly became apparent that someone had been killing the adult mutants and then been conducting medical experiments on the younglings. The goal of those experiments is still unclear as the evidence left behind was sketchy and fragmented at best.</p> <p>Based on the collected evidence the primary suspect of the illicit activities performed on the mutant younglings is the renegade scientist <b>Charles Marvin</b>. Marvin is believed to have been assisted by a number of unidentified associates.</p> <p>Marvin himself was spotted at one camp near Cape Corinth but managed to teleport away before he could be apprehended. One of the men working with Marvin was left behind and attacked members of the CDF Special Forces squad using Mindforce implants killing three agents and badly injuring another.</p> <p>The CDF:s quick and forceful investigation seem to have caused Marvin and his associates to return to hiding for the time being. The CDF are confident that the mutants will return to their normal habitats and camps during the coming week as the attacks from Charles Marvin now have ceased.</p> <p>Again, the goals and motives for Charles Marvin et al. are currently unknown to the CDF. Colonists are advised NOT to engage with or try to apprehend Charles Marvin or anyone who might be associated with him as they are all considered extremely dangerous.</p> <p>Any colonist who might have information on the whereabouts of Charles Marvin or any of his associates should contact the nearest CCA or CDF office right away.</p> <p><br> /Claire Jameson, CDF Intelligence</p> http://www.planetcalypso.com/news/pages/2015/05/04/7763/index.xmlhttp://www.planetcalypso.com/news/pages/2015/05/04/7763/index.xmlMon, 04 May 2015 13:28:22 GMTCDF Priority Mutant Alert <p>Analysis of surveillance camera feeds and satellite images has enabled mapping of mutant activity.</p> <p>CDF has compiled a list of areas who are most affected by the increased hostilities on the continents of Eudoria and Amethera. CDF Intelligence has cleared an intelligence map from Eudoria for release but can not as of this moment do the same for Amethera.</p> <p>Colonists wishing to assist in repelling these mutants are encouraged to travel to the locations listed below.</p> <p>Meanwhile, CDF Intelligence and CDF Special Forces have dispatched joint teams to investigate the cause of this rise in mutant activity.</p> <p>/Major Ushakov, CDF”<br> <br> <br> List of locations (global coords) and types of mutants:</p> <ul> <li>87608, 94864 Feffoid</li> <li>79230, 87699 Maffoid</li> <li>75557, 93130 Feffoid</li> <li>62233, 88147 Maffoid</li> <li>68452, 79014 Feffoid</li> <li>21737, 39179 Mulmun</li> <li>38619, 42271 Mulaak’f</li> <li>31723, 55777 Muluk-Hir</li> </ul> http://www.planetcalypso.com/news/pages/2015/04/29/8887/index.xmlhttp://www.planetcalypso.com/news/pages/2015/04/29/8887/index.xmlWed, 29 Apr 2015 12:57:32 GMTCDF Mutant Alert <p>For reasons unknown to the CDF, mutant aggressiveness on Calypso has increased vastly over the past few days. We are currently working on collecting more data, but meanwhile we advise all colonists to take appropriate precautions while traveling in areas with large populations of mutant such as Feffoid, Maffoid, Mulaak'f, Mulmun, Muluk-Hir.</p> <p>/Major Ushakov, CDF</p> http://www.planetcalypso.com/news/pages/2015/04/29/1763/index.xmlhttp://www.planetcalypso.com/news/pages/2015/04/29/1763/index.xmlWed, 29 Apr 2015 07:00:46 GMTAudited Calypso Land Deeds Revenue 2014 <p>The autited Calypso Land Deed revenue for 2014 can be found in the attached image.</p> <p>All historical publications of audited Calypso Land Deed revenues can be found at <a href="http://www.planetcalypso.com/cld" target="_self">www.planetcalypso.com/cld</a></p> http://www.planetcalypso.com/news/pages/2015/04/27/1180/index.xmlhttp://www.planetcalypso.com/news/pages/2015/04/27/1180/index.xmlMon, 27 Apr 2015 07:36:37 GMTNew Iron Mission increased spawns <p>This week we get reports about unusual and rapidly increasing populations of new creatures similar to the last weekends infestation of Atrox, Kerberos and Berycled's<br> <br> The CDF wishes to alert all colonists on Calypso that have signed up for the Iron missions involving the Legionaires, Armax's and the vicious threat from the sky, Hiryuu, that the population of these species now have reached critical levels. Any help in controlling the population levels is highly appreciated and will be calculated towards any related Iron Mission you as a Colonist have signed up for.<br> <br> The Legionaires, Armax's and Hiryuu's have been reported on locations as marked on the attached map.<br> <br> Colonists who have not yet signed up for said Iron Missions can do so by accessing mission terminals in various locations on Calypso, e.g. in Cape Corinth, Fort Ithaca, Fort Pandora and Twin Peaks.<br> <br> Thanks for joining up in the Iron missions and Good hunting!<br> /The Planet Calypso team</p> http://www.planetcalypso.com/news/pages/2015/04/24/6614/index.xmlhttp://www.planetcalypso.com/news/pages/2015/04/24/6614/index.xmlFri, 24 Apr 2015 06:58:58 GMTThe Core - Easter Mayhem 2015 Results <p>EST Heavy Infantry Commander Shaeng Shun wishes to recognize the following brave colonists for their assistance in retrieving Robot Data Storage units from the The Core.</p> <p>Rank - Avatar Name - 18H Normalized Score - Reward</p> <ul> <li>1 - Michael geats Platzgummer - 19044.76 - Modified Hedoc Mayhem</li> <li>2 - James Jimmy Stryker - 17851.78 - Improved Hedoc Mayhem</li> <li>3 - Caleb cc Caven - 17832.82 - CDF XTLC 1000</li> <li>4 - mg Joda VVV VVV - 17759.55 - CDF XTLC 800</li> <li>5 - Angel Shadow Heart - 16459.59 - CDF XTLC 600</li> <li>6 - Conny1303 Conny1303 Konika - 15418.97 - CDF XTLC 400</li> <li>7 - Cerb Hulk Beris - 15096.81 - CDF XTLC 200</li> <li>8 - Vlad Dracula Tepes - 14823.78 - 4000 PED Universal Ammo</li> <li>9 - Zyloc Zyloc Mist - 14726.55 - 3000 PED Universal Ammo</li> <li>10 - Kamonpach BKK Empress - 14654.48 - 2000 PED Universal Ammo</li> </ul> <p>The following brave colonists recovered in at least 10000 points of Robot DSUs and have received 1200 PED of Universal Ammo.</p> <ul> <li>Dini mArdOff Mini - 23610</li> <li>Michael geats Platzgummer - 21505</li> <li>Girts Smilgs Niedra - 21451</li> <li>Aurora Linzey Zamperath - 21315</li> <li>Laban Laban Mann - 18969</li> <li>James Jimmy Stryker - 18662</li> <li>mg Joda VVV VVV - 18260</li> <li>Caleb cc Caven - 18187</li> <li>Herode Poupette Mathusalem - 17524</li> <li>Vlad Dracula Tepes - 16911</li> <li>Sunsout Tacotuesday Gunsout - 16622</li> <li>Angel Shadow Heart - 16581</li> <li>Conny1303 Conny1303 Konika - 15981</li> <li>Morgaine Morg Eveningstar - 15860</li> <li>Kamonpach BKK Empress - 15510</li> <li>dutch fluske mooren - 15255</li> <li>Cerb Hulk Beris - 15101</li> <li>Grey Grey Ilieco - 14954</li> <li>ah Lady oh - 14806</li> <li>Zyloc Zyloc Mist - 14732</li> <li>Karlos Gringo Gringos - 14503</li> <li>Richman1 Richman1 Killer - 14454</li> <li>Helene Helena Fra - 14272</li> <li>sir lance lancelot - 14079</li> <li>Rune Belgarion Haugen - 14074</li> <li>Kalevi Miokas Poeg - 13884</li> <li>Jenna Star Mercury - 13769</li> <li>Mattias Head Hunter Hedman - 13451</li> <li>MeGa93 MeGa Dark93 - 13072</li> <li>Ron Ronny Kovich - 12809</li> <li>Ringo DRDoom Pow - 12521</li> <li>Andova Andie the Wise - 12244</li> <li>Florian Vlooe Fischer - 12206</li> <li>Tomas NoX Paslaptis - 12202</li> <li>Sir Azzah Neu - 11942</li> <li>Leo BlueMan Morosanu' - 11319</li> <li>Mandred Maverick Torgridson - 11138</li> <li>Reyka Reyka Frethander - 10895</li> <li>James Bling Cash - 10862</li> <li>Vullen Copern Salo - 10825</li> <li>Yo Matwix Yo - 10798</li> <li>Nexell Skyron Ardonel - 10721</li> <li>Emy Maze Zola - 10696</li> <li>Jabez JAG Groove - 10692</li> <li><span style="color: rgb(0, 0, 0)">Сергей Котег Жиряков</span> - 10645</li> <li>dale Aladding lin - 10519</li> <li>Ogulak Da Basher - 10501</li> <li>Whining Skeptic Aboard - 10398</li> <li>Adi Biliwen Wen - 10363</li> <li>aymeric lemagrag thome - 10234</li> <li>franck sweetyxx MORE - 10090</li> <li>Balder Viking Vikingsson - 10034</li> <li>MH Grave Digger - 10024</li> </ul> <p>The following brave colonists recovered in at least 5000 points of Robot DSUs and have received 500 PED of Universal Ammo.</p> <ul> <li>Perfect Dmatrix Bimbo - 9891</li> <li>Angel BA Black - 9695</li> <li>Igor Wiz Kusch - 9691</li> <li>Omnius Omnius Omnius - 8952</li> <li>Chase chasemlb kirchner - 8893</li> <li>Maximus Lord Decimus - 8595</li> <li>Falagor Falagor Frostmaster - 8373</li> <li>Skai Blondie Boa - 8280</li> <li>Leana Del De Lugana - 8275</li> <li>Xian XianCode BrokenWdz - 8164</li> <li>Phill F2X Simons - 7928</li> <li>Geladen Whez Drud - 7858</li> <li>Henrik Bengha Bengtsson - 7715</li> <li>Ivan Enkell Ford - 7443</li> <li>ImUp2 Mischief Daily - 7328</li> <li>danny lammeD van venrooy - 7294</li> <li>Angie Freja Stark - 7212</li> <li>H4mmer 4nd S1ckle - 7164</li> <li>kluckkluck mckluck klucks - 7133</li> <li>Frederichio Fredda Lucerno - 6847</li> <li>Iestyn Taffy Evans - 6694</li> <li>Angel Angelion Shad - 6660</li> <li>ENTROPIAS MOST WANTED - 6652</li> <li>Justin Gamer Espozito - 6557</li> <li>Jerry Nullclick House - 6555</li> <li>GDRZ Zeratul Zeratul - 6477</li> <li>Aleksandr Sandro Zhiryakov - 6243</li> <li>devastating Vodka lindsey - 6208</li> <li>Alex CkoT One - 6182</li> <li>Alex Eagle88 14 - 6168</li> <li>Dan TheManWithThePlan Kae - 6158</li> <li>fredrik freddex lubbe - 6010</li> <li>Gem Jeny Lake - 5902</li> <li>CACAPAAA NOUMAA AMOCKHACHI - 5774</li> <li>Cedric Dreicc Hafgolf - 5708</li> <li>BETA BINX BREAKER - 5670</li> <li>Romi impi Tinkels - 5634</li> <li>Jordan Arkon Fultz - 5631</li> <li>Scryptal Scrypt Danzig - 5622</li> <li>Snake Slither Hellfire - 5522</li> <li>Stelios AKALYPTOS ntelinatsos - 5447</li> <li>thor nicobard berim - 5365</li> <li>Zina Zina Razvan - 5313</li> <li>quin perv amorim - 5221</li> <li>Archie Atlantis Sims - 5164</li> <li>JASON KID WRIGHT - 5133</li> <li>Master Fooky Fandango - 5089</li> <li>Slate Shitkicker Sloan - 5043</li> </ul> <p>The following brave colonists recovered in at least 2500 points of Robot DSUs and have received 250 PED of Universal Ammo.</p> <ul> <li>Lenny LL Lenoard - 4295</li> <li>stephane stedal Dumont - 4252</li> <li>Rufus deathouse dragon - 4162</li> <li>Tiffany Sky captain Smith - 4143</li> <li>Pandragon EliasNHS Creator - 4092</li> <li>Frederic Zoligato Faure - 4050</li> <li>Jimmy Xpl0jd Volten - 3845</li> <li>Guinguin Guicres Crepo - 3807</li> <li>Viteazu' Morosanu' Pintea - 3771</li> <li>jimmy rastaman swedin - 3724</li> <li>mike mickoul sch - 3621</li> <li>Johan zeta Deluxe - 3541</li> <li>Flying yuko Snail - 3372</li> <li>Joe Joey Average - 3340</li> <li>saracutzu greuceanu zidul - 3287</li> <li>ZBANGHIU maRIUS GIGEL - 3241</li> <li>atropa belladonna solana - 3163</li> <li>MrsAnts Image Rose - 3065</li> <li>Vavva Voom Straaf - 3018</li> <li>Elsalvador Microdot Majere - 3013</li> <li>Lady Nova Blue - 2984</li> <li>HopSing HopSing Carthwright - 2844</li> <li>Daniel Slide Semenov - 2797</li> <li>Thor Thor Mighty - 2765</li> <li>Jack Combo Nikis - 2730</li> <li>adam kuti kuchcik - 2727</li> <li>frolic fric dogfood - 2684</li> <li>Tomas Tamosiunas Tumelis - 2594</li> <li>gurra uglykidjoe aktersnurra - 2575</li> <li>Naama Naamios Kala - 2562</li> <li>John Bigdog Burton - 2554</li> <li>Slakt Tboost Fest - 2542</li> <li>Parker Parker Van Helsing - 2520</li> <li>Noah WiFi Mayem - 2516</li> <li>ozasus searcher ozasus - 2507</li> <li>Lola Ulpuana Lola - 2503</li> </ul> <p>The following brave colonists recovered in at least 1000 points of Robot DSUs and have received 100 PED of Universal Ammo.</p> <ul> <li>Tiby NightHawk Bechir - 2481</li> <li>freak lotus one - 2433</li> <li>Sebastian Blut Graf - 2381</li> <li>Sylia Hirgon Nimlas - 2370</li> <li>Jonas Dao Juhlin - 2349</li> <li>Jess Zark Tremp - 2311</li> <li>fatall-fatal fatal fatal - 2296</li> <li>Magnus Svarog Henriksen - 2209</li> <li>Fronske Frank VDBank - 2168</li> <li>Noname Jane Awesome - 2145</li> <li>RP Rave Prospector - 2137</li> <li>Wolfgang Bern Simon - 2128</li> <li>Hank mchammer Hammer - 2121</li> <li>Andreas Andy Gamble - 2108</li> <li>FlipFlap La Girafe - 2091</li> <li>Hans Totte Hamberg - 2064</li> <li>TheRock Animalcommander RockY - 2059</li> <li>Cashman Cashman J-Gold - 2052</li> <li>Pantoffel Rock Tierchen - 1999</li> <li>Alex Raynex morre - 1984</li> <li>freak to Nay - 1983</li> <li>idvali idvali mosu - 1949</li> <li>Fred Fornon Nonda - 1923</li> <li>Zyta Ziutka Gilowska - 1890</li> <li>ll Chaos ll - 1845</li> <li>Harmony bella Simpson - 1820</li> <li>Martin Martin Petersen - 1816</li> <li>Black Caesar Hyperion - 1809</li> <li>mathias mattydre deruy - 1806</li> <li>Matrasas Raskladuske Bolikas - 1794</li> <li>Arthur Darkness Slayer Loyal - 1779</li> <li>Leena Lynx McFerlon - 1712</li> <li>claes kosing johansson - 1706</li> <li>Felix Filly Kiste - 1696</li> <li>Bondrea Zeus Andrei - 1686</li> <li>Norian Norian Xx - 1666</li> <li>Metal RammSteiN God - 1659</li> <li>Victor Brick Vonn - 1633</li> <li>Di Shani Princess - 1611</li> <li>don mitnick don mitnick - 1590</li> <li>Grimyth Salty qq - 1565</li> <li>Akon TrusT Konvicted - 1557</li> <li>Antonio Xana182 Santos - 1501</li> <li>Chantra TheProfit Moneymaker - 1480</li> <li>TyraeL BlackStorM TheKing - 1476</li> <li>Krystyl Victoria Iverson - 1452</li> <li>Andre Penumbra TAB - 1429</li> <li>Borisov Cetxy Aleksey - 1415</li> <li>Megatrix Megatrix Cretex - 1383</li> <li>Aleksey Sawman Leibntkm - 1367</li> <li>Kaywinnit Kaylee Frye - 1346</li> <li>Alexandra Alex Cooper - 1337</li> <li>Franky Franky Baumann - 1336</li> <li>Eon Ost Turf - 1303</li> <li>one crappy player - 1283</li> <li>Beavis uhh Butthead - 1267</li> <li>Sai Saiyadude Dude - 1261</li> <li>cobran cobran ss - 1260</li> <li>Mrs Lydia Fox - 1244</li> <li>Dumitru Skynet Alin - 1242</li> <li>Eugin Lemul Denis - 1242</li> <li>Maryo MaryoSpaceMaster Storm - 1235</li> <li>James Francis Cameron - 1233</li> <li>Max MG Gaynes - 1230</li> <li>Ajaar Datchomo Cimballi - 1226</li> <li>Atami Tami Atemi - 1193</li> <li>GreenEyesGirl Eyes Girl - 1179</li> <li>Agallion Largoth Goersen - 1162</li> <li>SavioR Sav El Riwas - 1156</li> <li>Enpeba kike xp - 1144</li> <li>Marisobel Marfik NMV - 1124</li> <li>Norbert Northberg Jakistam - 1108</li> <li>Eleana Eleana Mirhana - 1101</li> <li>Archanazzar The Muppet of Bane - 1089</li> <li>max sleevie amillion - 1089</li> <li>ciontu SKELETON ciontu - 1070</li> <li>stan stanley giga - 1070</li> <li>Travis Fforest Cutter - 1066</li> <li>Jason Jay Sykez - 1052</li> <li>Gatzo Dr Biizle Biizle - 1044</li> <li>test jqkill muffin - 1040</li> <li>Felicia Carine Marilyn - 1037</li> <li>matulas mit godepias - 1035</li> <li>shane billyBob ayers - 1030</li> <li>Major Gravity Force - 1029</li> <li>Buster2008 Imaman pugle - 1025</li> <li>SOUTHERN IRIS LADY - 1024</li> <li>April Raven Phoenix - 1022</li> <li>Alan Mo Malcolmson - 1020</li> <li>John William Slayer - 1019</li> <li>Johanna Jonna Kllstrm - 1019</li> <li>Brisius2007 Greenday Avantiuristas - 1018</li> <li>Sloggy Kukrapok Lajambe - 1016</li> <li>Felangur FEEL Wish - 1007</li> <li>o7 IvanBo o7 - 1006</li> <li>Linda Lin Washington - 1006</li> <li>i'am fluske's boss - 1006</li> <li>Laia AyA CAT123 - 1005</li> <li>Merf Jeenx Guranos - 1001</li> <li>Min Er Va - 1000</li> <li>ippo minerguyfin finitto - 1000</li> </ul> <p>EST Heavy Infantry Commander Shaeng Shun would like to extend the gratitude of the CDF to all the colonists who assisted us with this latest mission. The DSUs recovered from the Core assisted us in reaching the RX cache before the robots. However, by the time our recovery team reached the site, scans revealed that the cache had already been destroyed, possibly by a mining drill. Nevertheless, all fragments of the cache have been recovered to determine if any useful data can be salvaged.</p> http://www.planetcalypso.com/news/pages/2015/04/17/2620/index.xmlhttp://www.planetcalypso.com/news/pages/2015/04/17/2620/index.xmlFri, 17 Apr 2015 13:19:27 GMTWoF 2014 has a winner <p>Team DACH were victorious with a stunning <b>1460 points </b>(highest score ever recorded in the WoF) making them the first to claim two consecutive victories.</p> <p>Team Sweden came 2nd with an impressive <b>1148 points</b></p> <p>Team Great Britain were 3rd with <b>850</b> very respectable points.</p> <p>Team DACH took an early lead and the gap they opened kept growing right until the end. HoF after HoF helped bulk up their score and in three hours of hunting the Main Team alone managed to score over a thousand points before any Bonuses were even added. It was a truly remarkable performance by the reigning Champions, who become the first to retain the title, and the 1st (their Final score) and 3rd highest (their Semi-Final score) scorers in the WoF's 7-year history.  Whoever takes on DACH next year had best be prepared.</p> <p>Team Sweden started well, gaining ground on Great Britain and for a while starting to edge towards DACH's surging total, but even a 50-point HoF on the Chirpy Mutated bonus mob couldn't raise their tally enough to seriously threaten the eventual winners. Though not equalling their 1422 (second highest score in WoF ever) from the Semi-Final, their total of 1148 is still one of the highest Final scores recorded.</p> <p>Team Great Britain started the match as the relative underdogs (both their opponents had scored double the score that Great Britain did in the Semi-Finals) but found the firepower to challenge Sweden for second place for much of the match, coming within a few globals of Sweden's score several times before Sweden's final push proved too much to keep up with, leaving Great Britain with a hard-won and very respectable 850 points.</p> <p>The organizers wishes to send a big thank you to all participants and fans of WoF. Hope to see you in 2015 WoF that will kick of in the fall.</p> <p>1st: Team DACH Main:</p> <ul> <li>MH Grave Digger</li> <li>Conny1303 Conny1303 Konika</li> <li>Tina abuyin Walther</li> <li>Maren Kleene Scharf Co-Captain</li> <li>Shawn Thark Columbo</li> <li>Florian Vlooe Fischer</li> <li>Kindradim KC Crux</li> <li>Joe Mr- Joey Force</li> <li>Mandred Maverick Torgridson</li> <li>Phoenix Inkster Maxwell</li> <li>Hank McHammer Hammer</li> <li>Parlog Parlog Gothakaur Captain</li> </ul> <p><br> 1st: Team DACH Support: (12 were chosen by the Team):</p> <ul> <li>Jessie Jess von Hagen</li> <li>Chriss Ruben Nomad</li> <li>Romi impi Tinkles</li> <li>Gabi Gaby Girly</li> <li>freak lotus one</li> <li>Mrs Lydia Fox</li> <li>Skai Blondie Boa</li> <li>Buster BusterXXL XXL</li> <li>SH Lucky Girl</li> <li>Andreas AndiJe Jezek</li> <li>Princess Nika Paun</li> <li>Dwain IC Inum</li> </ul> <p>2nd: Team SWEDEN Main:</p> <ul> <li>Rune Belgarion Haugen</li> <li>Bigfoot Tomten Painkiller</li> <li>Jimmy Xpl0jd Volten</li> <li>Jorgen LightStar Eriksson</li> <li>Larry Larethania Larrelito</li> <li>Lars Mr Lars Sebra</li> <li>Amara (Amara Amara Taroon)</li> <li>Una Griph Alconbury</li> <li>Nero Pelleman Wolf</li> <li>Cyrex Cyrex Xeryc</li> <li>sweraiszir raiszir Sweden</li> <li>anders gorro Johansson</li> </ul> <p><br> 2nd: Team SWEDEN Support: (12 were chosen by the Team):</p> <ul> <li>Ea Aia Nou</li> <li>Cissi TigeRPaw-C Red-cat</li> <li>Crille Jesus Anderzon</li> <li>Felangur FEEL Wish</li> <li>zZz Sliver XzZz</li> <li>Michael Coachman Lampa</li> <li>hvwardick Mr S Swe</li> <li>Alex Raynex morre</li> <li>SavioR Sav El Riwas</li> <li>bobby jhonny bobby2</li> <li>alfen alfen 777</li> <li>Franz The Safe Jaeger</li> </ul> <p>3rd. Team GREAT BRITAIN Main:</p> <ul> <li>Caleb cc Caven</li> <li>georgie cheese smoker</li> <li>John Hawk Connor</li> <li>Joseph Dredge Hogoroth</li> <li>Lady Nadie Hawke</li> <li>Lighter LT Thief</li> <li>Oleg Oleg McMullery</li> <li>Richard Dirk Tomlin</li> <li>Slapnuts Slapnuts Smith</li> <li>tommy smokeymac galtress</li> <li>Uniqu3 Uniqu3 Hunter</li> <li>Zyloc Zyloc Mist</li> </ul> <p><br> 3rd. Team GREAT BRITAIN Support: (12 were chosen by the team):</p> <ul> <li>Ami Trabin Trabin</li> <li>Archie Clipper Moonsail</li> <li>Daniel DannyO Ocean</li> <li>Dave Ace Flyster</li> <li>Elsalvador Microdot Majere</li> <li>Madsheep Blacksheep Stolensheep</li> <li>mark chopper read</li> <li>Mrs Emma Peel</li> <li>Oracle Kev FountofWisdom</li> <li>Rick ter Scale</li> <li>Rob Egg90 Owens</li> <li>stuart GAMBLE gamble</li> </ul> http://www.planetcalypso.com/news/pages/2015/04/17/9733/index.xmlhttp://www.planetcalypso.com/news/pages/2015/04/17/9733/index.xmlFri, 17 Apr 2015 13:11:59 GMTIron Mission increased spawns <p>Reports from around Planet Calypso tells of unusual and rapidly increasing populations of creatures normally controlled by colonists enrolling in various Iron Missions.</p> <p>The CDF wishes to alert all colonists on Calypso that have signed up for the Iron missions involving the Atrox, Kerberos and Berycled creatures that their help in controlling the population of said species now is more needed than ever.</p> <p>The CDF acknowledges that the current situation with increased numbers of these creatures will make a formidable opportunity for Iron Mission hunters to complete said missions and receive the mission awards.</p> <p>The Atrox, Kerberos and Berycleds have been reported on locations as marked on the attached map. Please note that only the non-shared loot creatures count towards the Iron challenge missions.</p> <p>Colonists who have not yet signed up for said Iron Missions can do so by accessing mission terminals in various locations on Calypso, e.g. in Cape Corinth, Fort Ithaca, Fort Pandora and Twin Peaks.</p> <p>Thanks for joining up in the Iron missions and Good hunting!</p> http://www.planetcalypso.com/news/pages/2015/04/17/9679/index.xmlhttp://www.planetcalypso.com/news/pages/2015/04/17/9679/index.xmlFri, 17 Apr 2015 10:47:00 GMTRX Core mission update <p>I would like to extend the gratitude of the CDF to all the colonists who assisted us with the last mission into the Core.</p> <p>The DSUs recovered from the Core assisted us in reaching the RX cache before the robots. However, by the time our recovery team reached the site, scans revealed that the cache had already been destroyed, possibly by a mining drill. Nevertheless, all fragments of the cache have been recovered to determine if any useful data can be salvaged.</p> <p>It is currently unknown if the damage to the cache was caused by the RX Units themselves, or if a miner accidentally destroyed the cache while excavating nearby resources.</p> <p>Regardless, the Federal Empire has contacted the CDF and requested that we allow the transfer of an Imperial Guardian from the Aryin System to Calypso to deal with the situation. Since the concentration of Imperial forces is already higher on Calypso than usual (with Sgt. Quintana’s ESTs at Minopolis and the Imperial Guardian Valerius in Zychion), we have agreed to this request on the condition that the Guardian be stationed at the Exodus Space Station, and must be accompanied by CDF personnel during any travels outside said station.</p> <p>Once again, thank you all, and good luck out there!</p> <p><br> /Brig. General de Souza</p> http://www.planetcalypso.com/news/pages/2015/04/08/7552/index.xmlhttp://www.planetcalypso.com/news/pages/2015/04/08/7552/index.xmlWed, 08 Apr 2015 10:51:00 GMTWorld of Firepower 2014 <p>The Semi-Finals saw several surprises as favourites were eliminated, and record scores were achieved. Having won the title twice before and being no strangers to the Final, Team USA can be considered favourites each time they take the field. Nonetheless, they were unprepared for the sheer determination of DACH to secure a chance at a second title themselves, finding the gap between their scores reaching further than it was possible to close. DACH achieved the first of the weekend's two all-time highest WoF match scores with an impressive 1371, besting Team Sweden's Title-Winning 1284 in 2011. As the most recent winners of the WoF they have to the chance to be the first to claim two consecutive victories, something we're sure they'll be keen to do. <br> <br> Next, Team Great Britain took on Team Australia, who were underdogs as far as previous scores were concerned but still made Great Britain work for their victory. With a winning score of 647 Team Great Britain are the apparent underdogs in the Final itself but previous matches have shown they can achieve a competitive score. As Team England, they took the title in 2008 and in common with their fellow finalists would relish the chance to equal the record set by Team USA.<br> <br> Finally we saw Team Sweden take on previous finalists and reliable fighters Team France, who managed to score 1079 points, beating their previous highest score, the 2011 Final score of 1040. It wasn't enough to stop Sweden as they went on to reach a mind-boggling score of 1422, the highest score ever recorded in the history of the WoF. This makes Sweden the 1st and 3rd highest scorers ever, placing DACH in 2nd place. The fact they have achieved these scores while refusing any non-Swedish help makes it all the more impressive.<br> <br> The three of them are due to meet on April 11th at 19:00 and tackle the last Moblist of the tournament, where Araneatrox and Atrox are among several unlucky mobs to bear the brunt of their tenacious and organised armies. All are welcome at the Start/Finish point at  <b>87910</b>, <b>76450</b>, <b>100</b>  to park up your vehicles, and watch them all take off and then the judges exploding in trumpets and swirls as the globals roll in. <br> <br> Who will be the winners of a second WoF title?<br> <br> We'll have to wait and see.</p> http://www.planetcalypso.com/news/pages/2015/04/02/1921/index.xmlhttp://www.planetcalypso.com/news/pages/2015/04/02/1921/index.xmlThu, 02 Apr 2015 08:44:43 GMTFeffox Queen stress test event <p>During the last few months Planet Calypso has held a series of stress test events to analyze and improve the performance and stability of the servers. While the last two events focused on hardware and network usage our developers have also implemented changes to the platform as well as added a number of extra logging tools to be able to analyze server behavior in even more detail.</p> <p>In order to evaluate these software changes and new log options Planet Calypso would like to invite all Entropians to a new stress test event on <b>April 1 2015, 08.30 UTC</b> in Port Atlantis on the Eudoria continent.</p> <p>This time a very rare spawn of Feffox Queens will wreak havoc inside Port Atlantis!</p> <p>Welcome everyone!</p> <p><br> For details about UTC time please see <a href="http://www.entropiauniverse.com/utc" target="_blank">www.entropiauniverse.com/utc</a></p> http://www.planetcalypso.com/news/pages/2015/03/31/4478/index.xmlhttp://www.planetcalypso.com/news/pages/2015/03/31/4478/index.xmlTue, 31 Mar 2015 13:56:36 GMTThe Core - Easter Mayhem <p>As you all may know, CDF Intelligence recently discovered that the robots in Hadesheim Crater have been preparing for a large excavation, most likely related to finding another RX cache on Eudoria. Colonists were employed to recover Data Storage Units to allow us to reach the cache faster than the robots.</p> <p>However, the recovered DSUs have proven to contain only fragments of the data required, despite intense analysis by CDF signals experts. Meanwhile the robots have been able to recover from the damage caused during the latest excursions into the Core. They will soon attempt an excavation again.</p> <p>Once again, we ask the colonists of Calypso to assist us in this matter. As earlier, rewards will be offered in exchange for the successful recovery of Data Storage Units from the Core.</p> <p>Good luck out there!<br> /Brig. General de Sousa</p> <ul> <li>Event Start: Thursday, April 2, 1300 UTC</li> <li>Event End: Tuesday, April 7, 1300 UTC</li> </ul> <p>There are five instance levels to accommodate avatars of various profession levels. All of the instances are accessed by interacting with The Core teleporter inside the EST dropship in Minopolis, and then selecting the instance level you wish to enter.</p> <p><u>The Core Level 1</u><u><br> </u></p> <ul> <li>Core Harbinger Gen. 01 (Lvl 4)</li> <li>Core Harbinger Gen. 02 (Lvl 7)</li> <li>Core Eviscerator Gen. 01 (Lvl 6)</li> <li>Core Eviscerator Gen. 02 (Lvl 9)</li> </ul> <p><u>The Core Level 2</u></p> <ul> <li>Core Harbinger Gen. 03 (Lvl 9)</li> <li>Core Harbinger Gen. 04 (Lvl 11)</li> <li>Core Eviscerator Gen. 03 (Lvl 12)</li> <li>Core Eviscerator Gen. 04 (Lvl 15)</li> </ul> <p><u>The Core Level 3</u></p> <ul> <li>Core Harbinger Gen. 05 (Lvl 14)</li> <li>Core Harbinger Gen. 06 (Lvl 17)</li> <li>Core Eviscerator Gen. 05 (Lvl 19)</li> <li>Core Eviscerator Gen. 06 (Lvl 24)</li> </ul> <p><u>The Core Level 4</u></p> <ul> <li>Core Harbinger Gen. 07 (Lvl 22)</li> <li>Core Harbinger Gen. 08 (Lvl 26)</li> <li>Core Eviscerator Gen. 07 (Lvl 31)</li> <li>Core Eviscerator Gen. 08 (Lvl 39)</li> </ul> <p><u>The Core Level 5</u></p> <ul> <li>Core Harbinger Gen. 09 (Lvl 32)</li> <li>Core Harbinger Gen. 10 (Lvl 36)</li> <li>Core Eviscerator Gen. 09 (Lvl 51)</li> <li>Core Eviscerator Gen. 10 (Lvl 58)</li> </ul> <p>There are also reports of several powerful Warlock-class robot bosses inside The Core. Colonists are urged to be prepared for aggressive new offensive tactics from these augmented Warlocks.</p> <p>The following point system has been created to track the retrieval of Robot Data Storage Units (DSU):</p> <ul> <li>Robot DSU Class 1 (1 point)</li> <li>Robot DSU Class 2 (5 points)</li> <li>Robot DSU Class 3 (10 points)</li> <li>Robot DSU Class 4 (20 points)</li> <li>Robot DSU Class 5 (50 points)</li> <li>Robot DSU Class 6 (100 points)</li> <li>Robot DSU Class 7 (500 points)</li> <li>Robot DSU Class 8 (1000 points)</li> <li>Robot DSU Class 9 (5000 points)</li> </ul> <p>Your event score will be updated automatically each time one of the Data Storage Units is recovered.</p> <p>Final event scores will be calculated based on hourly point averages to derive each participant's 18-hour normalized event score.</p> <p>This scoring method removes the need for participants to track time spent in the instances (beyond meeting the 18-hour prize eligibility requirement), removes the risk of participants being inadvertently disqualified from the event for time reasons, and allows all participants to hunt as much as desired in the event instances without giving an unfair advantage to those who are able to hunt for many hours.</p> <p>The colonists accumulating the highest 18-hour normalized point averages during the event period will be awarded the following rewards by Earth Shock Trooper command:</p> <ul> <li>Modified Hedoc Mayhem</li> <li>Improved Hedoc Mayhem</li> <li>3rd Place - CDF XTLC 1000</li> <li>4th Place - CDF XTLC 800</li> <li>5th Place - CDF XTLC 600</li> <li>6th Place - CDF XTLC 400</li> <li>7th Place - CDF XTLC 200</li> <li>8th Place - Universal Ammo - 4000 PED</li> <li>9th Place - Universal Ammo - 3000 PED</li> <li>10th Place - Universal Ammo - 2000 PED</li> </ul> <p><b>***IMPORTANT***</b> Participants must complete at least 18 hours in the event instances to qualify for the above prizes.</p> <p>In addition, all colonists reaching the following event point totals will receive bonus rewards from EST Command (only the highest bonus reward is awarded per avatar):</p> <ul> <li>10000 Points - 1200 PED Universal Ammo</li> <li>5000 Points - 500 PED Universal Ammo</li> <li>2500 Points- 250 PED Universal Ammo</li> <li>1000 Points - 100 PED Universal Ammo</li> </ul> <p>Bonus rewards do not have a minimum time requirement.</p> <p>This event is intended for solo hunters. Any attempt at abusing team mechanics or any other Entropia Universe systems or features in order to gain an unfair advantage over other participants will be grounds for disqualification from the event, forfeiture of any prizes, and possible sanctions imposed on one’s Entropia Universe account.</p> <p><b>***IMPORTANT***</b> Do not abandon the mission! If you abandon the mission for any reason, either intentionally or accidentally, all points earned up to that moment will be lost forever. Support cannot and will not restore points for abandoned missions, regardless of the situation.</p> <p>Happy Hunting!<br> The Planet Calypso Dev Team</p> <table> <table-content> <tr> <td>Name</td> <td>Uses/Min</td> <td>Decay</td> <td>Ammo</td> <td>Range</td> <td>Damage</td> <td>Profess. Req.</td> <td>Equip Effect</td> </tr> <tr> <td>CDF XTLC 200</td> <td>40</td> <td>0.01288</td> <td>1081</td> <td>60</td> <td>50</td> <td>Lvl 20 Laser Sniper</td> <td>10% Inc. Laser Sniper Skillgain</td> </tr> <tr> <td>CDF XTLC 400</td> <td>40</td> <td>0.02140</td> <td>1866</td> <td>66</td> <td>86</td> <td>Lvl 40 Laser Sniper</td> <td>10% Inc. Laser Sniper Skillgain</td> </tr> <tr> <td>CDF XTLC 600</td> <td>40</td> <td>0.02886</td> <td>2442</td> <td>72</td> <td>113</td> <td>Lvl 60 Laser Sniper</td> <td>10% Inc. Laser Sniper Skillgain</td> </tr> <tr> <td>CDF XTLC 800</td> <td>40</td> <td>0.03462</td> <td>2984</td> <td>78</td> <td>138</td> <td>Lvl 80 Laser Sniper</td> <td>10% Inc. Laser Sniper Skillgain</td> </tr> <tr> <td>CDF XTLC 1000</td> <td>40</td> <td>0.03912</td> <td>3440</td> <td>84</td> <td>159</td> <td>Lvl 100 Laser Sniper</td> <td>10% Inc. Laser Sniper Skillgain</td> </tr> </table-content> </table> <p><br> <br>  </p> <p>With the Easter holidays springtime has arrived to Planet Calypso's Archipilago. Observations of the newly released Corinthian Kanin species indicates that the tameable variants of Kanins most likely will start to multiply at an almost exponential rate during the upcoming easter holidays.</p> <p>To grab your own easter bunnie, a.k.a "Corinthian Kanin" head out to the areas around the Atlantis Archipelago teleporter, we are confident that there will be plenty for everyone.</p> <p>Happy Holidays!</p> http://www.planetcalypso.com/news/pages/2015/03/31/7407/index.xmlhttp://www.planetcalypso.com/news/pages/2015/03/31/7407/index.xmlTue, 31 Mar 2015 12:59:12 GMTEaster Mayhem Announcement <p>As you all may know, CDF Intelligence recently discovered that the robots in Hadesheim Crater have been preparing for a large excavation, most likely related to finding another RX cache on Eudoria. Colonists were employed to recover Data Storage Units to allow us to reach the cache faster than the robots.</p> <p>However, the recovered DSUs have proven to contain only fragments of the data required, despite intense analysis by CDF signals experts. Meanwhile the robots have been able to recover from the damage caused during the latest excursions into the Core. They will soon attempt an excavation again.</p> <p>Once again, we ask the colonists of Calypso to assist us in this matter. As earlier, rewards will be offered in exchange for the successful recovery of Data Storage Units from the Core.</p> <p>The DSU recovery effort will begin on <b>Thursday, April 2, 13:00 UTC</b> and end on <b>Tuesday, April 7, 13:00 UTC</b>. Full event details and rewards will be posted next week.</p> <p>Good luck out there!<br> /Brig. General de Sousa<br>  </p> http://www.planetcalypso.com/news/pages/2015/03/27/4104/index.xmlhttp://www.planetcalypso.com/news/pages/2015/03/27/4104/index.xmlFri, 27 Mar 2015 15:33:27 GMTCDF Announcement <p>To help ensure the safety of arriving colonists on Calypso the CDF recently have appointed six <b>Calypso Advisors</b>. </p> <p>The Calypso Advisors will guide newcomers and assist whenever help is needed. Occasionally the Advisors will also arrange newcomer events in areas like Camp Icarus and Halfmoon Bay where many newcomers start their journey on Planet Calypso.</p> <p>CDF Colonel Briers explained the reasoning behind the appointments. “The Advisors main role is to give guidance for newcomers to survive out in the many harsh wildernesses of Calypso. Additionally the Advisors should also work to tighten the relation between Calypso veterans and Calypso's future veterans and to strengthen the overall community spirit to better withstand future challenges.”</p> <p>Colonists are advised to join the planet specific <b>#calypsoadviser</b> channel where they can get assistance from the Advisors and also help other Calypsians out by sharing their experiences and findings.</p> <p>Please note that the Advisors are not MindArk employees and that they won't be able to assist with issues that are handled by Entropia Support. The Calypso Advisers are primarily online on weekends.</p> http://www.planetcalypso.com/news/pages/2015/03/26/7292/index.xmlhttp://www.planetcalypso.com/news/pages/2015/03/26/7292/index.xmlThu, 26 Mar 2015 16:53:21 GMT ROCKtropia - Virtual Music World Planet Cyrene http://feeds.rapidfeeds.com/49185/ Mon, 15 Jun 2015 08:31:00 EST Thu, 09 Apr 2015 09:05:00 EST http://backend.userland.com/rss RapidFeeds v2.0 -- http://www.rapidfeeds.com Planet Cyrene June 24th 2015 Mini Patch Notes <p>Changes<br /> - Carnap's Landing<br /> -- The following creatures are now found at Carnap's Landing<br /> -- Venataur<br /> -- Nimet<br /> -- The following ore and enmatters are now found at Carnap's Landing<br /> -- Iron Stone<br /> -- Maganite Ore<br /> -- Narcanisum Stone<br /> -- Redulite Ore<br /> -- Gazzurdite Stone<br /> -- Ignisium Stone<br /> -- Sweet Stuff<br /> -- Angel Scales<br /> -- Dianthus Liquid<br /> -- Energized Crystal<br /> -- Alicenies Liquid<br /> -- Cave Sap</p> <p>- A.R.C. Staging<br /> -- The NPCs that were previously housed have now been rearranged to be more suitable for all players.</p> <p>- Pets<br /> -- Pet Inventory Icons have been updated to be correct.</p> <p>- Many typographical and grammatical errors have been corrected in many missions.<br /> - The Turret has been removed from the Zyn Immigration Area. <br /> - Some creature spawns have been adjusted.</p> <p>Changes - The Hub<br /> - The Pit<br /> -- PvP has been removed in the Pit, players can now hunt the Beast and Turrelia Lurkers without worrying about Kill Stealing.</p> <p>Known Issues<br /> - Pet Animations for the Mang Chang, Rhino Beetle, and Paneleon do not play correctly. <br /> - Support weapons are not currently working properly, this is a platform issue.<br /> - The Spear MK. III is difficult to maneuver, this is being looked into.<br /> - The Spear destroyed model becomes invisible, this issue is being looked into.<br /> - All Cyrene vehicles (P.I.G.V., Spear, Lancer, Dragonfly) have default sounds, this will be addressed in a future patch.<br /> - Some Quality Ratings information in blueprint book: A.R.C. is incorrect, and this issue is still being looked into.<br /> </p> http://cyreneforum.com/threads/planet-cyrene-june-24th-2015-mini-patch-notes.7004/ http://feeds.rapidfeeds.com/?iid4ct=7499804 Wed, 24 Jun 2015 08:49:00 EST Planet Cyrene June 15th 2015 Patch Notes <p><b>New Additions</b></p> <p>New Mining Missions<br /> - Many new mining missions with a reward focus on Surveyor have been added for the following Ores and Enmatters:<br /> -- Blue Crystal - Rank 1 - Rank 6<br /> -- Green Crystal - Rank 1 - Rank 6<br /> -- Purple Crystal - Rank 1 - Rank 6<br /> -- Rainbow Crystal - Rank 1 - Rank 6<br /> -- Kaisenite Stone - Rank 1 - Rank 6<br /> -- Iridium Ore - Rank 1 - Rank 6<br /> -- Nosifer Stone - Rank 1 - Rank 6<br /> -- Tananite Ore - Rank 1 - Rank 6</p> <p>New Creatures<br /> - Two new creatures have been discovered on Planet Cyrene<br /> -- The Nimet, a fearsome underground creature with a lot of stamina and tenacity.<br /> -- The Venataur, an animal/robot hybrid similar to the Fenris Mechs has been unleashed by the Imperium.</p> <p>New Kill Point Missions<br /> - To go along with the new creatures are Kill Point Missions, the NPCs to start them are located near the Cyrene Pet Center at 0x101 Supply Depot.<br /> -- Nimet Kill Point Missions for the following point values:<br /> --- 500, 2500, 5000, 25000, 45000, 100000 <br /> -- Venataur Kill Point Missions for the following point values:<br /> --- 500, 2500, 5000, 25000, 45000<br /> - The following Creatures now also have 50000 Kill Point Missions:<br /> -- Tide Claw<br /> -- Dire Weed<br /> -- Crystal Pede</p> <p>New Pets<br /> - The following new pets are available to tame:<br /> -- Weak Paneleon<br /> -- Puny Rhino Beetle<br /> -- Puny Mang Chang<br /> - Many taming spots are located near the Great Plains Teleporter.</p> <p>Sky Labs Platformer<br /> - The first Cyrene open world platformer, The Sky Labs Platformer, is now available. <br /> - This platformer has the same cost as the M.A.R.I.O.V.R. and the L.U.I.G.I.V.S. <br /> <p>New Land Area<br /> - Carnap's Landing located near Sky Labs is a new Land Area available for players.<br /> - Many mining and creature spawns will be added in the coming Mini Patch.</p> <p><b>Changes</b></p> <p>- The following Missions have been adjusted / corrected:<br /> -- Special Mission: Weapon Parts<br /> -- Special Mission: Armor Parts<br /> -- Special Mission: Clothing Pieces<br /> -- Lancers in Need of Salvaging<br /> -- Spears in Need of Salvaging<br /> -- Dragonflys in Need of Salvaging<br /> -- P.I.G.V.s in Need of Salvaging<br /> -- Gear Up: New Fap - Stage 5 - Stage 8<br /> -- Not Quite Complete<br /> -- Hackfin (long john mission)<br /> -- A.R.C. Summoner</p> <p>- Improved terrain across the whole of Cyrene. <br /> - Cyrene Pet Center has been improved/adjusted and shows the available pets.<br /> - All Cyrene Teleporter Areas have been changed to have more stable ground.<br /> - Many of the NPCs in the A.R.C. Staging Area have been moved indoors. <br /> - The cost of Zyn Campfires and Hearty Zyn Campfires have been corrected.<br /> - Many global HoF thresholds have been adjusted for low level creatures.<br /> - All Cyrene Textures should now appear correctly.<br /> - Many grammatical and typographical errors have been corrected (in part to a very vocal and extremely helpful player).<br /> - The rewards from Gear Up: New Fap have been adjusted and should now work correctly.</p> <p><b>Changes - The Hub</b><br /> - A.R.C. Faction<br /> -- The A.R.C. Faction Area has been improved and moved into a new wing of the Hub to prevent any sort of out world teleporting.<br /> - Proving Grounds<br /> -- All token spawns have been adjusted to help prevent tokens from getting stuck in places players can't reach.<br /> -- Token spawns areas have been doubled to 6 areas but each area spawns at approximately 50% reduced rate.<br /> - The Pit<br /> -- Turrelia Lurkers have been added to the pit as static spawns that can only drop Reward Tokens (Lime Green)<br /> -- The Beast in the Pit has reduced stats.<br /> -- The Pit is now a PvP Area.</p> <p><b>Known Issues</b><br /> - The new pet inventory icons do not function correctly, this will be resolved in the Mini Patch.<br /> - Support weapons are not currently working properly, this is a platform issue.<br /> - The Spear MK. III is difficult to maneuver, this is being looked into.<br /> - The Spear destroyed model becomes invisible, this issue is being looked into.<br /> - All Cyrene vehicles (P.I.G.V., Spear, Lancer, Dragonfly) have default sounds, this will be addressed in a future patch.<br /> - Some Quality Ratings information in blueprint book: A.R.C. is incorrect, and this issue is still being looked into.<br /> </p> http://cyreneforum.com http://feeds.rapidfeeds.com/?iid4ct=7499120 Mon, 15 Jun 2015 08:31:00 EST Tide Claw Madness - Winners! <p>I'm happy to announce the winners of the Tide Claw Madness Event!</p> <p>Mature Tide Claw Avatar<br /> 1st Place - 200 PED Universal Ammo Slither <br /> 2nd Place - Melee Bimodal Amplifier II (L) Darktwo <br /> 3rd Place - Melee Trauma Amplifier II (L) Valle <br /> 4th Place - Melee Durability Amplifier II (L) hedich <br /> 5th Place - Melee Bimodal Amplifier I (L) TheImmortal <br /> 6th Place - Melee Trauma Amplifier I (L) Cathy <br /> 7th Place - Melee Durability Amplifier I (L) bella <br /> 8th Place - Melee Bimodal Amplifier I (L) Candydog NL <br /> 9th Place - Melee Trauma Amplifier I (L) stoney <br /> 10th Place - Melee Durability Amplifier I (L) Mrzik </p> <p> Old Tide Claw Avatar<br /> 1st Place - 400 PED Universal Ammo soitzen <br /> 2nd Place - Melee Bimodal Amplifier III (L) Darkvzla <br /> 3rd Place - Melee Trauma Amplifier III (L) jhonny <br /> 4th Place - Melee Durability Amplifier III (L) Arka <br /> 5th Place - Melee Bimodal Amplifier II (L) Oleg <br /> 6th Place - Melee Trauma Amplifier II (L) Whitestone <br /> 7th Place - Melee Durability Amplifier II (L) ajamesh <br /> 8th Place - Melee Bimodal Amplifier I (L) GAMBLE <br /> 9th Place - Melee Trauma Amplifier I (L) Vandel <br /> 10th Place - Melee Durability Amplifier I (L) Star </p> <p> Provider Tide Claw Avatar<br /> 1st Place - 800 PED Universal Ammo Vodka <br /> 2nd Place - Melee Bimodal Amplifier IV (L) Rechinul <br /> 3rd Place - Melee Trauma Amplifier IV (L) Tinta <br /> 4th Place - Melee Durability Amplifier IV (L) Kiryou <br /> 5th Place - Melee Bimodal Amplifier III (L) Helena <br /> 6th Place - Melee Trauma Amplifier III (L) Hat <br /> 7th Place - Melee Durability Amplifier III (L) Freyr <br /> 8th Place - Melee Bimodal Amplifier II (L) al <br /> 9th Place - Melee Trauma Amplifier II (L) Sachi <br /> 10th Place - Melee Durability Amplifier II (L) TbarMike </p> <p>The prizes will be distributed on Monday, April 20th 2015. </p> <p>Thanks to all the participants!</p> http://cyreneforum.com/threads/tide-claw-madness-winners.6920/ http://feeds.rapidfeeds.com/?iid4ct=7495081 Fri, 17 Apr 2015 14:18:00 EST Tide Claw Madness <p>Event Date<br /> Start: Saturday, April 11th 12:00:01 AM (server time)<br /> End: Sunday, April 12th 11:59:59 PM (server time)</p> <p> Scoring<br /> Highest Single Loot on the following Creatures</p> <p> Prizes</p> <p>Mature Tide Claw (level 7)<br /> Highest Single Loot<br /> 1st Place - 200 PED Universal Ammo<br /> 2nd Place - Melee Bimodal Amplifier II (L) <br /> 3rd Place - Melee Trauma Amplifier II (L)<br /> 4th Place - Melee Durability Amplifier II (L)<br /> 5th Place - Melee Bimodal Amplifier I (L)<br /> 6th Place - Melee Trauma Amplifier I (L)<br /> 7th Place - Melee Durability Amplifier I (L)<br /> 8th Place - Melee Bimodal Amplifier I (L)<br /> 9th Place - Melee Trauma Amplifier I (L)<br /> 10th Place - Melee Durability Amplifier I (L)</p> <p>Old Tide Claw (level 15)<br /> Highest Single Loot<br /> 1st Place - 400 PED Universal Ammo<br /> 2nd Place - Melee Bimodal Amplifier III (L)<br /> 3rd Place - Melee Trauma Amplifier III (L)<br /> 4th Place - Melee Durability Amplifier III (L)<br /> 5th Place - Melee Bimodal Amplifier II (L)<br /> 6th Place - Melee Trauma Amplifier II (L)<br /> 7th Place - Melee Durability Amplifier II (L)<br /> 8th Place - Melee Bimodal Amplifier I (L)<br /> 9th Place - Melee Trauma Amplifier I (L)<br /> 10th Place - Melee Durability Amplifier I (L)</p> <p>Provider Tide Claw (level 25)<br /> Highest Single Loot<br /> 1st Place - 800 PED Universal Ammo<br /> 2nd Place - Melee Bimodal Amplifier IV (L)<br /> 3rd Place - Melee Trauma Amplifier IV (L)<br /> 4th Place - Melee Durability Amplifier IV (L)<br /> 5th Place - Melee Bimodal Amplifier III (L)<br /> 6th Place - Melee Trauma Amplifier III (L)<br /> 7th Place - Melee Durability Amplifier III (L)<br /> 8th Place - Melee Bimodal Amplifier II (L)<br /> 9th Place - Melee Trauma Amplifier II (L)<br /> 10th Place - Melee Durability Amplifier II (L)</p> All prizes will be handed out by MindArk once the scoring is calculated. </p> <p>Good Luck and Have Fun!</p> <p> More information at <a href="www.CyreneForum.com">CyreneForum</a> </p> http://cyreneforum.com/threads/tide-claw-madness.6902/ http://feeds.rapidfeeds.com/?iid4ct=7494536 Thu, 09 Apr 2015 09:05:00 EST Planet Cyrene March 24th 2015 Mini Patch Notes <p>Planet Cyrene March 24th 2015 Mini Patch Notes</p> <p><b>New Additions</b><br /> - Medical Tech Oran (near the Pet Center at the 0x101 Supply Depot) has 8 new challenges for newer players to earn and upgrade a Refurbished S.I. H.E.A.R.T.<br /> - A.R.C. Faction Mission - Stage 2 - A.R.C. Summoner is now available, any player with over 200 A.R.C. Faction Badges along with a Summoning Totem. <br /> - Many Topography changes at the following locations allowing for easier hunting and mining:<br /> -- Ngu Volcano<br /> -- Mer Beach<br /> -- Robot Base Z.R.Q.<br /> - For a limited time in the 0x101 Supply Depot near Eve's Playground two Boffin will be selling Stolen Imperium Armor Sets for any players with over 140 A.R.C. Faction Badges, one set per player. Due to the limited release of this armor it may impact the Rank 3 rewards which are currently being discussed for the next VU.<br /> - The Ghost of Roy Fulker, Space Pirate, has been spotted near the Ngu Volcano. He might have information about his famous armor.</p> <p><b>Changes</b><br /> - The following missions have been adjusted to allow players who wish to fight Lazidol or the Empis Wasp Queen the ability to summon them easier.<br /> -- Hail Lazidol, the Great Sea Beast!<br /> -- Stage 12: The Empis Queen<br /> - The following weapons have had their ammo burn has been adjusted:<br /> -- Ozpyn LRS<br /> -- Ozpyn BPX<br /> -- Ozpyn LPX<br /> -- Ozpyn BRS<br /> - The following daily missions have had their kill counts adjusted:<br /> --A.R.C. Faction Mission - Stage 1 - Daily - Swamp Lurker<br /> --A.R.C. Faction Mission - Stage 1 - Daily - Scout Bot Collector XT<br /> - Many creature spawns have been adjusted.<br /> - The following missions have been changes due to a technical error with the crafting aspect:<br /> -- A.R.C. Faction Mission - Stage 2 - Player Choice #1 -> Mining #1<br /> -- A.R.C. Faction Mission - Stage 2 - Player Choice #2 -> Mining #2<br /> -- A.R.C. Faction Mission - Stage 2 - Player Choice #3 -> Mining #3<br /> -- A.R.C. Faction Mission - Stage 2 - Player Choice #4 -> Mining #4<br /> -- A.R.C. Faction Mission - Stage 2 - Player Choice #5 -> Mining #5<br /> - The A.R.C. Faction Teleporters in the Hub have been adjusted to keep players in the play area.<br /> - Additional Typographical and grammatical errors have been corrected.<br /> - Many of the A.R.C. Faction Missions have had their titles normalized.</p> <p><b>Known Issues</b><br /> - Support weapons are not currently working properly, this is a platform issue.<br /> - The Spear MK. III is difficult to maneuver, this is being looked into.<br /> - The Spear destroyed model becomes invisible, this issue is being looked into.<br /> - All Cyrene vehicles (P.I.G.V., Spear, Lancer, Dragonfly) have default sounds, this will be addressed in a future patch.<br /> - Some Quality Ratings information in blueprint book: A.R.C. is incorrect, and this issue is still being looked into.</p> <p><i>*As always, please allow time for all missions to be activated and items to be added to the loot pool*</i><br /> </p> http://cyreneforum.com/threads/planet-cyrene-march-24th-2015-mini-patch-notes.6858/ http://feeds.rapidfeeds.com/?iid4ct=7493403 Tue, 24 Mar 2015 09:05:00 EST Planet Cyrene March 17th 2015 VU Notes <p><b>New Additions</b><br /> - A.R.C. Faction Rank 2 is now available once a player reaches 500 A.R.C. Faction Badges.<br /> - A.R.C. Faction Rank 2 has several new rewards including a free blueprint from Zorra for an A.R.C. Lancer.<br /> - - New Rank 2 Missions - Player Choice Mining Or Crafting<br /> ---Player Choice #1<br /> ---Player Choice #2<br /> ---Player Choice #3<br /> ---Player Choice #4<br /> ---Player Choice #5<br /> - Approximately 80 new weapons that have been placed on all Cyrene creatures level 1 through 31, BLP Pistol / Rifle, Laser Pistol / Rifle, Short and Long Blades.<br /> - Sweetstuff and Force Nexus are now able to be mined on Planet Cyrene.</p> <p><b>Changes</b><br /> - A new dedicated spawn of lower player creatures has been established outside of the Rookie Training Area.<br /> - Several new maturities have been unlocked for the following creatures<br /> -- Mang Chang<br /> -- Rhino Beetle<br /> -- Merfolken<br /> -- Living Vortex<br /> - A.R.C. Faction Rank 1 now also has a sweat turn in mission: 500 Vibrant Sweat for 1x A.R.C. Faction Badge (daily)<br /> - The following A.R.C. daily missions have been changed:<br /> --A.R.C. Faction Mission - Stage 1 - Daily - Hunter Zyn'Dos is now Swamp Lurker Prime<br /> --A.R.C. Faction Mission - Stage 1 - Daily - Merfolken Raiders is now Scout Bot Collector XT<br /> -Changes to the A.R.C. Rank 1 Rewards:<br /> --The A.R.C. Initiate Armor is now called Stolen Imperium Armor, this armor will not be available at the Rank 1 Stage of A.R.C. once the VU goes live, however, after the Mini Patch this armor will be able to be acquired for a limited time at a different NPC.<br /> - The following creatures have had their capsules fixed and shouldn't get too close to the player hit box:<br /> -- Mang Chang<br /> -- Rhino Beetle<br /> -- Paneleon<br /> - The following creatures have had their hit box adjusted:<br /> -- Tide Claw<br /> -- Tree Dragon<br /> - Fixes to many typographical and grammatical errors.<br /> - Improved Water transparency and visibility<br /> - Improved Day / Night cycle (this will continue to be adjusted).</p> <p><b>The Hub</b><br /> - Pets are no longer allowed in the Hub.<br /> - Various collision issues have been adjusted.</p> <p><b>Known Issues</b><br /> - Support weapons are not currently working properly, this is a platform issue.<br /> - The Spear MK. III is difficult to maneuver, this is being looked into.<br /> - The Spear destroyed model becomes invisible, this issue is being looked into.<br /> - All Cyrene vehicles (P.I.G.V., Spear, Lancer, Dragonfly) have default sounds, this will be addressed in a future patch.<br /> - Some Quality Ratings information in blueprint book: A.R.C. is incorrect, and this issue is still being looked into.<br /> - Many of the new weapons released have too much ammo burn and will be corrected in the Mini Patch.<br /> <p><b>Coming in the Mini Patch</b><br /> - Topography Changes to many of the high mountains at Mer Beach, Ngu Volcano, and Robot Base Z.R.Q.<br /> - A n00b Mini-Chain to create a Refurbished S.I. Heart (avatar bound).<br /> - Improved summoning for Lazidol and the Empis Wasp Queen.<br /> - Summoning Mob location near Eve's Playground that will allow players to summon and kill special mobs to earn more A.R.C. Faction Badges (provided that you are already at or over 200 A.R.C Faction Badges).</p> <p><i>*As always, please allow time for all missions to be activated and items to be added to the loot pool*</i><br /> </p> http://cyreneforum.com/threads/planet-cyrene-vu-notes-march-17th-2015.6833/ http://feeds.rapidfeeds.com/?iid4ct=7492878 Tue, 17 Mar 2015 09:27:00 EST Cyrene December 16th 2014 Mini Patch Notes <p>Planet Cyrene Mini Patch Notes December 16th 2014</p> <p>New Arrivals</p> <p>The initial faction missions have arrived for A.R.C. faction. The faction terminals are located near the Tans'Ta'Oh Teleporter. There are over 40 simple faction missions for this stage which award A.R.C. Faction Badges. At 200 badges players gain access to a special vendor that sells special weapons and armor. There are faction missions for all skill levels for this initial stage.</p> <p>Due to the new layout of the A.R.C. Staging Area, a new teleporter has been added. The new teleporter is named, you guessed it: A.R.C. Staging</p> <p>Several universe wide items have been added to the loot pool including Shopkeeper Pads and Mannequin Pads.</p> <p>Changes</p> <p>The A.R.C. Staging Area has undergone layout and topographical changes. The NPCs that have been stationed there have been repositioned along with all teleporters. The map has also been adjusted.<br /> <br /> Several mob spawns have been reduced in density on the Ice Plateau Area.</p> <p>Known Issues<br /> - Support weapons are not currently working properly, this is a platform issue.<br /> - The Spear MK. III is difficult to maneuver, this is being looked into.<br /> - The Spear destroyed model becomes invisible, this issue is being looked into.<br /> - All Cyrene vehicles (P.I.G.V., Spear, Lancer, Dragonfly) have default sounds, this will be addressed in a future patch.<br /> - Some Quality Ratings information in blueprint book: A.R.C. is incorrect, and this issue is still being looked into.<br /> </p> http://cyreneforum.com/threads/cyrene-december-16th-mini-patch-notes.6712/ http://feeds.rapidfeeds.com/?iid4ct=7467180 Tue, 16 Dec 2014 03:53:00 EST Planet Cyrene December 9th 2014 VU Notes <p><b>New Additions</b></p> <p>New Teleporters<br /> - Several new teleporters have been added to key locations on Planet Cyrene.<br /> - Tans'Ta'Oh Outpost on an island near Mer Beach and Skreel areas.<br /> - Hive's Edge near the Empis Wasp area.<br /> - Panton Jungle at the heart of the Panton Jungle.</p> <p>Mining Overhaul<br /> - Both the Cyrene Specific and Universe Wide Ores and Enmatters that are found on Planet Cyrene have been reworked.<br /> - The areas that Cyrene minerals can be found should now be more plentiful.<br /> - The following Universe Ores and Enmatters should now be available:<br /> Ores:<br /> - Adomasite Stone<br /> - Alferix Stone<br /> - Azzurdite Stone<br /> - Belkar Stone<br /> - Blausariam Stone<br /> - Caldorite Stone<br /> - Cobalt Stone<br /> - Copper Stone<br /> - Durulium Stone<br /> - Erdorium Stone<br /> - Erionite Stone<br /> - Frigulite Stone<br /> - Ganganite Stone<br /> - Gazzurdite Stone<br /> - Gold Stone<br /> - Ignisium Stone<br /> - Iolite Stone<br /> - Iron Stone<br /> - Maganite Ore<br /> - Megan Stone<br /> - Narcanisum Stone<br /> - Niksarium Stone<br /> - Platinum Stone<br /> - Quantium Stone<br /> - Redulite Ore<br /> - Terrudite Stone<br /> - Tridenite Ore<br /> - Xeremite Ore<br /> - Zanderium Ore<br /> - Zinc Stone</p> <p>Enmatters: <br /> - Acid Root <br /> - Alicenies Liquid <br /> - Angelic Grit <br /> - Angel Scales <br /> - Ares Head <br /> - Azur Pearls <br /> - Binary Fluid <br /> - Blood Moss <br /> - Cave Sap <br /> - Devil's Tail <br /> - Dianthus Liquid <br /> - Energized Crystal<br /> - Ferrum Nuts <br /> - Fire Root Globule<br /> - Garcen Grease <br /> - Henren Stems <br /> - Lumis Leach <br /> - Lytairian Dust <br /> - Magerian Mist <br /> - Melchi Water <br /> - Solis Beans <br /> - Typonolic Steam </p> <p><b>Changes</b></p> <p>The entire server has undergone optimization and should now run more smoothly on all settings.</p> <p>Various bugs have been fixed:<br /> - The High Desert Teleporter should no longer glitch players underground.<br /> - The Skylabs teleporter and terminals should be able to be accessed.<br /> - The Zyn Pyramid has undergone optimization and improvements.<br /> - The Turrerts in the starter area should now work properly.<br /> - Many missions have had their mission text corrected and mission areas adjusted to read and work correctly including:<br /> -- Helping Harwell<br /> -- Clearing the Den<br /> -- Meet the Zyn'Kimbro<br /> -- The Ambassador Needs You<br /> - Many mob spawns have been adjusted and corrected including the following:<br /> -- Crystal Golems<br /> -- Ancient Rhino Beetle<br /> -- Ancient Mang Chang<br /> -- Purslane Weed<br /> -- Ancient Protocore<br /> -- Ancient Vlangwing</p> <p>The token cost of the 2.H.T.S. weapons has been adjusted down from 165 Cyrene Mission Tokens down to 150 Cyrene Mission Tokens.</p> <p><b>Changes - The Hub</b></p> <p>5 PED Arena<br /> - The exit in the 5 PED Arena is now visible and able to be used.<br /> - All Arenas should be functioning correctly.</p> <p><b>Known Issues</b><br /> - Support weapons are not currently working properly, this is a platform issue.<br /> - The Spear MK. III is difficult to maneuver, this is being looked into.<br /> - The Spear destroyed model becomes invisible, this issue is being looked into.<br /> - All Cyrene vehicles (P.I.G.V., Spear, Lancer, Dragonfly) have default sounds, this will be addressed in a future patch.<br /> - Some Quality Ratings information in blueprint book: A.R.C. is incorrect, and this issue is still being looked into.</p> <p><b>Coming in the Mini Patch</b><br /> - The A.R.C. staging area and starter area have been overhauled now that A.R.C. has had time to setup a proper base.<br /> - The A.R.C. Stage 1 Faction Missions will be available from terminals near the Tans'Ta'Oh Outpost over 40 in total.<br /> - The A.R.C. Stage 1 Faction Rewards will also available via a special vendor in the Hub, a special set of armor and a weapon.<br /> </p> http://cyreneforum.com/threads/cyrene-december-9th-2014-vu-notes.6702/ http://feeds.rapidfeeds.com/?iid4ct=7462838 Tue, 09 Dec 2014 05:16:00 EST Cyrene October 22nd Mini Patch Notes <p><b>New Additions</b><br /> Planet Cyrene</p> <p>New Teleporter<br /> - A new teleporter has been added to the High Desert and can be discovered.</p> <p>Some new mob spawns have been added<br /> - A new spawn of stalker bots near the High Desert.<br /> - Monstrous and Boiling Jellyworm spawns have been added in the Great Plains. </p> <p><b>Changes</b><br /> Planet Cyrene</p> <p>Various Bugs have been fixed:<br /> - The majority of floating objects should now be grounded. <br /> - Skylabs should now be fully closed.<br /> - The empty Turrelion building at 137413, 79358 has doors now.<br /> - Miner49r bot should now be fully visible and not underground.<br /> - Stalker Mission now correctly identifies to count Stalker bots.<br /> - Zyn NPCs now currently talk about the correct tokens.<br /> - All Zyn NPCs should now have the correct model.<br /> - Many of the missions to kill mobs in a certain area should be able to be completed now.</p> <p>Many spawns have been moved or adjusted.<br /> - Mutated Dire Weed <br /> - Vlanwing<br /> - Protocore<br /> - Hackfin<br /> - Some small adjustments for many others.</p> <p><b>Known Issues</b><br /> - The frame rates in some areas of Cyrene are currently too high, as well as some of the graphics are not up to a standard that we would like. This is something that we plan to dedicate time and effort into to make sure that Cyrene is beautiful and runs much more smoothly.<br /> - Some mission text does not fully coincide with the mission, this will be resolved in a future update.<br /> - The warp back from the Drill Instructor in the starter area isn't working properly, and will be fixed in a future update.<br /> - Duvall's Daily: Living Storm Vortex mission is currently awarding dexterity instead of combat reflexes, this will be corrected in a future update.<br /> - Support weapons are not currently working properly, this is a platform issue.<br /> - The Spear MK. III is difficult to maneuver, this is being looked into.<br /> - The Spear destroyed model becomes invisible, this issue is being looked into.<br /> - All Cyrene vehicles (P.I.G.V., Spear, Lancer, Dragonfly) have default sounds, this will be addressed in a future patch.<br /> - Some Quality Ratings information in blueprint book: A.R.C. is incorrect, and this issue is still being looked into.<br /> </p> http://cyreneforum.com/threads/cyrene-october-22nd-mini-patch-notes.6657/ http://feeds.rapidfeeds.com/?iid4ct=7429085 Wed, 22 Oct 2014 04:43:00 EST Cyrene October 15th 2014 VU Notes <p><b>New Additions</b></p> <p>Planet Cyrene</p> <p>This VU ushers in the precursor to Hard Launch. The former lands of Cyrene have been removed for the time being and all players will be relocated to a new area.</p> <p>All the current Cyrene missions are still possible to do on this new area, only the mission NPCs are in a new location, with the majority of them being located in the new A.R.C. Staging Area. This also applies to creature and mining spawns, they can all still be located on the new area. </p> <p>This new area (which will be referred to as the Relocation area) is located in the southwest quadrant and features some new geography that has not been seen before as well as some familiar locations:<br /> - The Inverted Zyn Pyramid<br /> - The Scientific Order of Cyrene and the floating Sky Labs.<br /> - The Ice Plateu, home to Ice Crystal Golems and Zyn'nix.</p> <p>This server will have a progression map for our Dynamic Upgrade System which will show not only what the dynamic unlocks are but also how far along the progression is. The progression will be updated every few weeks.</p> <p>There are also many new teleporters to find:<br /> - A.R.C. Immigration - Tanhok<br /> - A.R.C. Immigration - Zyn<br /> - Atlas Hunting Grounds<br /> - Desert Ruins<br /> - Great Plains<br /> - Ice Plateu Outskirts<br /> - Isle de Zel<br /> - Mer Beach<br /> - Miner Isles<br /> - Ngu Volcano<br /> - Outer Rim<br /> - Rookie Training Area<br /> - Zyn Forest</p> <p>Two new creatures have been introduced to Planet Cyrene:<br /> - The Arret, one of the first mammal hybrids to appear on Cyrene, this creature is able to be tamed by skilled players.<br /> - The Crystal Ice Golem, this fearsome creatures have taken over the Ice Plateau and driven the Zyn'Nix into hiding.</p> <p>New Enmatter<br /> - Blue Icy Crystal is able to be found in the Relocation Area.</p> <p>New Token Rewards<br /> - The following items can now be bought with Cyrene Mission Tokens:<br /> Weapons<br /> - 2.H.T.S. Shotgun (L)<br /> - 2.H.T.S. Scorpion (L)<br /> - 2.H.T.S. Flamethrower (L)<br /> Armor<br /> - Ozpyn Beetle Shin Guards (L)<br /> - Ozpyn Beetle Hand Guards (L)<br /> - Ozpyn Beetle Thigh Guards (L)<br /> - Ozpyn Beetle Head Guard (L)<br /> - Ozpyn Beetle Chest Guard (L)<br /> - Ozpyn Beetle Foot Guards (L)<br /> - Ozpyn Beetle Arm Guards (L)</p> <p>As Cyrene changes and grows so will Cyrene Mission Token rewards.</p> <p>All Trade Terminal items now have the same item stats across all planets.<p> <p><b>Changes</b></p> <p>Planet Cyrene</p> <p>The following Missions have been streamlined and made easier to complete:<br /> - Craft an Ozpyn Filter!<br /> - Craft an Enkidd Dire S1 (L)!<br /> - Craft a Pattern Shirt Series 1 (L,C)!<br /> - Craft an Ozpyn Cold Protector (L)!<br /> - Craft an Imperium Key Cube!<br /> - Mine Up Zorn Star Ore!<br /> - Mine Up Yellow Crystals!<br /> - Mine Up Kaisenite Stone!<br /> - Mine up Blue Crystal!<br /> - Mine Up Iridium Ore!<br /> - Getting Battle Ready</p> <p>The following missions have received a lower cool down and can be repeated more often:<br /> - Hail Lazidol, The Great Sea Beast! Cool down lowered from 72 hours to 6 hours.</p> <p>The flagging system for Hub Duvall's daily missions has been removed and are now available to all players:<br /> - Duvall's Daily: Stalker Bots<br /> - Duvall's Daily: Living Vortex</p> <p>The mission: Miner Salazar in the new player area now correctly gives out a Training Mineral Extractor.</p> <p>Many typographical and grammatical errors have been corrected.</p> <p>Many of the high level rare blueprints will be able to be discovered through crafting more frequently.</p> <p>With the new Enmatter: Blue Icy Crystal, it is now possible to make the following items:<br /> - Chilling Agent<br /> - Blue Icy Crystal Texture</p> <p>Token Rewards<br /> - Players will once again be able to purchase Armor Molds from the Token Vendor.</p> <p>The Hub</p> <p>Players who got stuck entering the 50 Pec Arena should no longer get stuck if they do not have PvP Tokens on their avatar.</p> <p>The distance between entering the Proving Grounds and the Revival Point has been decreased.</p> <p>Consumables sold in the Hub from Daily Kill Mission Tokens has been restocked and shouldn't run out of stock in the future.</p> <p><b>Known Issues</b></p> <p>- Some height map and object placement issues (aka floating objects) this will be resolved in the Mini Patch.<br /> - Support weapons are not currently working properly, this is a platform issue.<br /> - The Spear MK. III is difficult to maneuver, this is being looked into.<br /> - The Spear destroyed model becomes invisible, this issue is being looked into.<br /> - All Cyrene vehicles (P.I.G.V., Spear, Lancer, Dragonfly) have default sounds, this will be addressed in a future patch.<br /> - Some Quality Ratings information in blueprint book: A.R.C. is incorrect, and this issue is still being looked into.</p> <p>*This thread will be updated with new information as it arrives*</p> http://cyreneforum.com/threads/cyrene-october-15th-2014-vu-notes.6639/ http://feeds.rapidfeeds.com/?iid4ct=7424428 Wed, 15 Oct 2014 07:08:00 EST Cyrene July 1st Mini Patch Notes <p><b>New Additions</b><br /> Planet Cyrene</p> <p>New Instance L.U.I.G.I.V.S. Is now available (at 0x101 Supply Depot)<br /> - Similar to M.A.R.I.O.V.R., this instance is a platformer, however, it has more dangers.<br /> - Make your way blindly through a damage maze.<br /> - Move quickly while you are bombarded by gunfire.<br /> - Leap of Faith to the finish line.<br /> - To be able to attempt a run, you will need a Jade Fragment in your inventory.</p> <p>Metal Textures<br /> - The ores on Cyrene can now be used as textures:<br /> Zorn Star<br /> Nosi<br /> More will be added in future VUs.</p> <p><b>Changes</b><br /> Planet Cyrene<br /> - All the Zyn'Kimbro NPCs have been replaced with human NPCs...something strange is going on...<br /> - All pink orbs have been removed from planet side as well as Hub side.<br /> - All achievement bots should now be much easier to interact with.<br /> - Mission: Getting Battle Ready, should now be much smoother and easier to complete.<br /> - The Achievement window should now properly display the text “Planet Cyrene”.<br /> - All Kill and Kill Point Missions now have the kills in the sub-objective.</p> <p>The Hub<br /> - The Reward Token (Lime Green) spawn rate has been increased in the Proving Grounds.<br /> - The Beast spawn in the Pit has been changed.<br /> - The Beast will now re-spawn approximately 2 hours after it has been killed.<br /> - The Beast will now be available to all players while some technical issues are resolved.</p> <p><b>Known Issues</b><br /> - Combine: Improved B.E. Armor, it is currently advised to NOT leave armor plates attached during the combine, as this will cause an issue.<br /> - Item: Broken Imperium Officer XT, is not displaying properly in the inventory window, this is being looked into.<br /> - Achievement: Kill Somebody, isn't working properly, and is being looked into.<br /> - The Dragonfly Helicopter can attach but not fire the MMB AS-41 weapon attachment, this will be resolved A.S.A.P.<br /> - Support weapons are not currently working properly, this is a platform issue.<br /> - The Spear MK. III is difficult to maneuver, this is being looked into.<br /> - The Spear destroyed model becomes invisible, this issue is being looked into.<br /> - All Cyrene vehicles (P.I.G.V., Spear, Lancer, Dragonfly) have default sounds, this will be addressed in a future patch.<br /> - Some Quality Ratings information in blueprint book: A.R.C. is incorrect, and this issue is still being looked into.<br /> http://cyreneforum.com/threads/cyrene-july-1st-mini-patch-notes.6550/ http://feeds.rapidfeeds.com/?iid4ct=7352864 Tue, 01 Jul 2014 10:36:00 EST Cyrene June 24th 2014 VU Notes <p>Planet Cyrene June 24th 2014 VU Notes</p> <p><b>New Additions</b><br /> Planet Cyrene</p> <p>Achievements<br /> - Many of the mission chains on Cyrene will now culminate with an achievement for completing that mission.<br /> -Achievements are broken down into 5 categories:<br /> - General<br /> - Mining<br /> - PvP<br /> - Hunting<br /> - Mission<br /> - If a player has already completed that mission, there is an Achivement Unlocker Bot at 0x101 Supply Depot that can unlock it for you.</p> <p>Mining Iron Missions<br /> - There are 8 new mining iron missions with 6 stages each. The following ores and enmatters are for 1 of the 8 new mission chains:<br /> - Lysterium <br /> - Zorn Star <br /> - Olerin <br /> - Sothorite <br /> - Crude Oil<br /> - Yellow Crystal <br /> - Orange Crystal <br /> - Hazy Crystal </p> <p> The Hub</p> <p>The Pit is now available. <br /> - The Pit is the home of the Beast. The beast that can only be summoned by Gladiators (who have registered their Proving Ground Coat of Arms). <br /> - The beast has a chance to drop blueprints and crafting triggers to make two new Hub only weapons:<br /> - Fenris Sniper Rifle, a long range, high damage, long reload weapon.<br /> - Turrellajin's Stalker Blade, a knife that will give additional run speed when equipped.<br /> - The beast also has a small chance to drop the weapons themselves.</p> <p>Consumables from Daily PvP Mission Token<br /> - Daily PvP Mission Tokens can now be used to buy consumables used outside the Hub!<br /> - Neurobiotic Booster A1 1mg - 1000 Daily PvP Mission Tokens<br /> - Neurobiotic Booster C1 10mg - 3000 Daily PvP Mission Tokens<br /> - Neurobiotic Booster M1 10mg - 2000 Daily PvP Mission Tokens<br /> - Neurobiotic Booster P1 10mg - 2000 Daily PvP Mission Tokens</p> <p><b>Changes</b><br /> Planet Cyrene</p> <p>All Imperium Tokens and Zyn'Kimbro tokens will be merged into one token type for all activities on Planet Cyrene: Cyrene Mission Token.<br /> - There will be no lost PED value in this conversion. If you had 1 PED worth of tokens in a stack size of 200, you will still have 1 PED worth of tokens but now the stack is only 100.<br /> - All missions that awarded either Imperium or Zyn'Kimbro tokens has been re-balanced to give the correct amount of Cyrene Mission Tokens.<br /> - No new items will be added to the token vendors during this VU as a precaution with the conversion and make sure that everything goes smoothly.</p> <p>Loot Waves<br /> - We've made substantial changes to how loot drops happen on Cyrene (in conjunction with MindArk) to try and alleviate loot dropping in waves. This will be an ongoing process that we will continually adjust as needed. </p> <p>Teleporter Name Changes<br /> - The following teleporter names have been changed:</p> <p>A.R.C. Camp Gamma -> A.R.C. Training Area<br /> Checkpoint -> Checkpoint Racetrack<br /> Base Camp Epsilon -> A.R.C. Camp Epsilon<br /> Base Camp Gamma -> A.R.C. Camp Xi<br /> Base Camp Oak -> A.R.C. Camp Oak<br /> n00b Base -> Puny Beach Training Base<br /> Crater Base Alpha -> Impact Zone I<br /> Crater Base Beta -> Impact Zone II<br /> Crater Base Delta -> Impact Zone III <br /> Crater Base Epsilon -> Impact Zone IV <br /> Crater Base Gamma -> Impact Zone V<br /> Crater Base RLRL -> Impact Zone VI <br /> Crater Base Zeta -> Impact Zone VII</p> <p>Many of the starter missions (the Rude Awakenings mission chain that starts in A.R.C. Head Quarters) have been streamlined.</p> <p>Many of the bugged NPCs and warps that were missing/underground should now be fixed.</p> <p>The following blueprint recipes have been altered to require only one Basic Targeting Chip:<br /> A.R.C. Special Ops Arm Guards<br /> A.R.C. Special Ops Boots<br /> A.R.C. Special Ops Shin Guards<br /> A.R.C. Special Ops Gloves<br /> A.R.C. Special Ops Thigh Guards<br /> A.R.C. Special Ops Helmet<br /> A.R.C. Special Ops Harness</p> <p>The Hub</p> <p>The Reward Token (Lime Green) spawns in the Proving Grounds have been moved and adjusted to allow token spawns to behave normally.</p> <p><b>Coming for the Mini Patch</b><br /> Planet Cyrene</p> <p>Metal Textures<br /> - The ores on Cyrene can now be used as textures:<br /> Zorn Star<br /> Kaisenite<br /> Iridium <br /> Olerin<br /> Nosi<br /> Sothorite<br /> Leethiz <br /> Wiley<br /> Ycyan<br /> Cyrenium</p> <p>New Instance - L.U.I.G.I.V.S.<br /> - Similar to M.A.R.I.O.V.R., this instance is a platformer, however, it has more dangers.<br /> - Make your way blindly through a damage maze.<br /> - Move quickly while you are bombarded by gunfire.<br /> - Leap of Faith, jump to the finish line.<br /> - To be able to attempt a run, you will need a Jade Fragment in your inventory.</p> <p> <b>Known Issues</b><br /> - The Dragonfly Helicopter can attach but not fire the MMB AS-41 weapon attachment, this will be resolved A.S.A.P.<br /> - The pink orbs are still visible, this will be fixed in the Mini Patch.<br /> - Support weapons are not currently working properly, this is a platform issue.<br /> - The Spear MK. III is difficult to maneuver, this is being looked into.<br /> - The Spear destroyed model becomes invisible, this issue is being looked into.<br /> - All Cyrene vehicles (P.I.G.V., Spear, Lancer, Dragonfly) have default sounds, this will be addressed in a future patch.<br /> - Some Quality Ratings information in blueprint book: A.R.C. is incorrect, and this issue is still being looked into.</p> <p> </p> http://cyreneforum.com/threads/cyrene-june-24th-2014-vu-notes.6537/ http://feeds.rapidfeeds.com/?iid4ct=7347985 Tue, 24 Jun 2014 04:17:00 EST Cyrene March 26th 2014 Mini Patch Notes <p><b>New Additions</b> </p> <p>Planet Cyrene</p> <p>- Players that have completed the following mission: Flagged... (which is started by having a Coat of the Proving Grounds) have their 1st reward unlocked: daily kill missions for Stalker Bots and Living Vortexs.</p> </p>The Hub</p> <p>- Players that have chosen to register Proving Ground Coat of Arms have their 1st reward unlocked: the Proving Grounds PvP Daily Kill MIssion. </p> - Rewards for Daily PvP Mission Tokens are now available: <br /> -- Boots, pants, shirt, and Jacket that are colorable.<br /> -- Blueprints for custom Cyrene Paint based on each of the main factions:<br /> <p> The Paint Can Blueprints will NOT be available from this vendor during this VU, we'll be working with MindArk to see how we can get these items out to the players at a later date. </p> <p><b>Changes</b><br /></p> <p>Planet Cyrene<br /></p> <p>- The Trade Terminal Refiner, Imperium Resource Refiner 1A, has been changed (as per a request from MindArk) and now has a higher rate of decay. Two new refiners have been added, one from crafting and one looted that can both be discovered.</p> <p>- All Marked weapons are now able to be put up on the auction house.</p> <p>- The Turrelion Crystal Pedes have been adjusted in both stats and loot.</p> <p>- The following refinement recipe has been corrected: Improved B.E. Shin Guards (Male) now correctly makes Shin Guards and not Leg Guards.</p> <p>The Hub</p> <p>- It should be more difficult to escape the Proving Grounds. </p> <p>- Reward Token (Lime Green) spawns in the Proving Grounds should now be more plentiful. </p> <p><b>Known Issues</b></p> <p>- P.I.G.V.s driven or attempted to be driven in 1st person view will cause the game to CTD, this item is being investigated by MindArk.</p> <p>- The Dragonfly Helicopter can attach but not fire the MMB AS-41 weapon attachment, this is being looked into.</p> <p>- Support weapons are not currently working properly, this is a platform issue.</p> <p>- The Spear MK. III is difficult to maneuver, this is being looked into.</p> <p>- The Spear destroyed model becomes invisible, this issue is being looked into.</p> <p>- All Cyrene vehicles (P.I.G.V., Spear, Lancer, Dragonfly) have default sounds, this will be addressed in a future patch.</p> <p>- Some Quality Ratings information in blueprint book: A.R.C. is incorrect, and this issue is still being looked into.<br /> </p> http://cyreneforum.com/threads/cyrene-march-26th-2014-mini-patch-notes.2434/ http://feeds.rapidfeeds.com/?iid4ct=7288812 Wed, 02 Apr 2014 00:31:00 EST Cyrene March 19th 2014 VU Notes <p><b>New Additions</b></p> <p>Planet Cyrene</p> <p>- Players who have their gender appropriate version of: Coat of the Proving Grounds have some special things in store for them.</p> <p>- All Ranked weapons now have a &quot;rare&quot; status and will give notifications when they are found.</p> <p>- New Marked weapons have been added, which are similar to Ranked weapons however they are Limited.</p> <p>- Many Cyrene specific crafting items have had their drop rates and mining rates improved.</p> <p>- During this VU there will be two Event Spawns that happen with rare weapon drops and special clothing used to access upcoming missions for the next VU. </p> <p>The Hub</p> <p>- Players who have their gender appropriate version of: Proving Ground Coat of Arms have a very big choice to make.</p> <p>- New Daily PvP Kill Missions have been added to all token Arenas. Each mission is repeatable and awards varying amounts of Daily PvP Mission Tokens that will be used to purchase different items that will be added in the Mini Patch.</p> <p><b>Changes</b></p> <p>Planet Cyrene</p> <p>- Much of the procedural ground cover has been removed or reduced in all areas on Cyrene to help increase frame rate. Several areas have been greatly improved such as:<br /> - Garvers<br /> - Base Camp Gamma<br /> - Zeladoth Forest near Aerial Base Outskirts.</p> <p>-Many bodies of water in the Turrelion Area have had their depth increased. </p> <p>- Many Cyrene specific items will have increased drop rates (please allow time for drop rates to be adjusted)<br /> - Cyrene Specific Ores<br /> - Cyrene Specific Enmatters<br /> - Cyrene Specific crafting components</p> <p>The Hub</p> <p>- The Proving Grounds has undergone changes to further differentiate each section, as well as opened up the lower area again. Steps have also been taken to improve frame rates in the Proving Grounds.</p> <p>- Many of the gaps and holes players would fall though in the Proving Grounds have been fixed.</p> <p>- The Reward Token (Lime Green) item spawn areas in the Proving Ground have been adjusted to make sure all tokens spawn where players can reach them. </p> <p>The Hub and skill override: Currently the skill override in the Hub IS working, however, you must wait to equip or re-equip your weapon after paying your fee to make sure that your weapon is working as it should. Also, the Item Info window does NOT show the new stats and fire rate of the weapon. We are working with MindArk to make sure everything is working correctly.</p> <p><b>Future Planned Changes</b></p> <p>Many of the Imperium and Zyn'Kimbro Token vendors are STILL not active, we wanted to get these token vendors activated but it looks as though it will not be possible for this VU.</p> <p>To make sure it's possible for the next VU we will need to change the TT value of both of these tokens. Similar to how we changed the Imperium Key Cubes.</p> <p>We wanted to give ample time for players with these token currencies to make sure that for the next VU (not the March VU).</p> <p>By doing this, we will be able to not only open all the token vendors, but offer better items as well.</p> <p>We will also have to adjust some of the token earning missions to be in line with the new TT value but it will be worth it.</p> <p><b>Known Issues</b></p> <p>- P.I.G.V.s driven or attempted to be driven in 1st person view will cause the game to CTD, this item is being investigated by MindArk.</p> <p>- The Dragonfly Helicopter can attach but not fire the MMB AS-41 weapon attachment, this is being looked into.</p> <p>- Support weapons are not currently working properly, this is a platform issue.</p> <p>- The Spear MK. III is difficult to maneuver, this is being looked into.</p> <p>- The Spear destroyed model becomes invisible, this issue is being looked into.</p> <p>- All Cyrene vehicles (P.I.G.V., Spear, Lancer, Dragonfly) have default sounds, this will be addressed in a future patch.</p> <p>- Some Quality Ratings information in blueprint book: A.R.C. is incorrect, and this issue is still being looked into.<br /> </p> http://cyreneforum.com/threads/cyrene-march-19th-2014-vu-notes.2408/ http://feeds.rapidfeeds.com/?iid4ct=7283574 Wed, 19 Mar 2014 05:21:00 EST TEN Event Postponed <p>Unfortunately MindArk has NOT agreed to this TEN Event so it will not be held this weekend. We will be contacting them to set something up for next week.</p> <p>Stay tuned for more info.</p> http://cyreneforum.com/threads/proposted-cyrene-ten-event-for-december-20th-2013-december-22nd-2013-postponed.1660/#post-12418 http://feeds.rapidfeeds.com/?iid4ct=7209710 Fri, 20 Dec 2013 04:51:00 EST Cyrene December 17th 2013 Mini Patch Notes <p>New Additions - Planet Cyrene<br /> - The Stoned Fires Land Area (located on the A.R.C. Server) has be enlarged to encompass a greater area and should now be visible to all players. There are also Guard Tower markers at many of its edges. The creature spawns within this Land Area have also been increased in density.</p> <p>- The M.A.R.I.O.V.S. now has a Basic, non timed, Run that is available for free to all players with a small reward. An exit at the entrance of the M.A.R.I.O.V.S. has been added.</p> <p>Changes - Planet Cyrene<br /> - All (5) of the Puny Tempo Missions have been recalibrated to accommodate newer players skill levels and the time limit within to finish these missions has been increased. </p> <p>- All Replica and non-Replica clothing boots purchased from the Hub now interact correctly with all pants.</p> <p>- Fixed grammatical and typographical errors.</p> <p>- Some mission text altered to be consistent with missions chain missions.</p> <p>- The Tanhok Master Tracker should now be active.</p> <p>- The invisible creatures and invisible items/inventory icons should be fixed.</p> <p>- Mission &quot;Meet The Zyn..&quot; now counts Stalker and Old Stalker Paneleons.</p> <p>- Many of the Cyrene Collectibles have been improved in model and inventory quality.</p> <p>- Many low level creatures now have improved weapon drops.</p> <p>- Many higher level creatures now have improved tool drops.</p> <p>- The mission &quot;Blue Crystals for WIlco&quot; has been re-made, if it is currently in your active mission log it will be disabled for the re-made mission of the same name.</p> <p>Known Issues<br /> - The follow decoration items have inventory issues:<br /> - Imperium Grunt<br /> - Turrelion Trader<br /> - Motlen Golem (which currently is displaying Crystal Pede)<br /> - The Dragonfly Helicopter can attach but not fire the MMB AS-41 weapon attachment.<br /> - Support weapons are not currently working properly, this is a platform issue.<br /> - The Spear MK. III is difficult to maneuver, this issue will be fixed A.S.A.P.<br /> - The Spear destroyed model becomes invisible, this issue is being looked into.<br /> - All Cyrene vehicles (P.I.G.V., Spear, Lancer, Dragonfly) have default sounds, this will be addressed in a future patch.<br /> - Some Quality Ratings information in blueprint book: A.R.C. is incorrect, and this issue is still being looked into.<br /> </p> http://cyreneforum.com/threads/cyrene-december-17th-2013-mini-patch-notes.1684/ http://feeds.rapidfeeds.com/?iid4ct=7206838 Tue, 17 Dec 2013 02:18:00 EST Cyrene December 10th 2013 VU Notes <p>New Additions - Planet Cyrene</p> <p> New Dynamic Upgrade:</p> <p>- Puny Beach Base has undergone defense improvements and new warp portals down to the beach.</p> <p> New Missions:</p> <p>- Puny Tempo Trials, timed, daily missions to kill the following Puny creatures:<br /> - Junk Bot<br /> - Puny Crystal Pede<br /> - Sprouted Dire Weed<br /> - Puny Pleak<br /> - Puny Tree Dragon</p> <p> New Blueprints:</p> <p>- Cyrene Collectibles, statues of creatures and NPCs from Cyrene.<br /> - Zekkonian costume wings and antenna.</p> <p> New Instance:</p> <p>- M.A.R.I.O.V.S. the Muscular Athletics Review Imperium Online Virtual Server, a test of movement and dexterity to get through this course.</p> <p> New Creature Spawn:</p> <p>- West of Puny Beach there two new spawns of Scout Bot 100s/200s.<br /> - Setter Docks has new low level spawns associated with the new Puny Tempo Trials.</p> <p> New Event Spawn:</p> <p>- During this month there will be special spawns of Holiday Jellyworms that can drop holiday clothing.</p> <p> Changes - Planet Cyrene</p> <p> - Swamplurkers no longer become invisible (however there is a slight leg animation issue).<br /> - Many grammatical and typographical errors have been corrected.</p> <p> Changes - The Hub</p> <p> - The Turrelion Entry Level Flame Thrower's damage has been reduced to be more in line with other PvP weapons.<br /> - The Turrelion Spec First Aid Pack's movement speed boost has been removed.</p> <p> Known Issues</p> <p>- Support weapons are not currently working properly, this is a platform issue.<br /> - The Spear MK. III is difficult to maneuver, this issue will be fixed A.S.A.P.<br /> - The Spear destroyed model becomes invisible, this issue is being looked into.<br /> - All boot clothing from the Hub does not interact well with pants, this issue will be fixed next VU.<br /> - All Cyrene vehicles (P.I.G.V., Spear, Lancer, Dragonfly) have default sounds, this will be addressed in a future patch.<br /> - Some Quality Ratings information in blueprint book: A.R.C. is incorrect, and this issue is still being looked into.</p> http://cyreneforum.com/threads/cyrene-december-10th-2013-vu-notes.1666/ http://feeds.rapidfeeds.com/?iid4ct=7202033 Tue, 10 Dec 2013 07:51:00 EST Cyrene November 12th Mini Patch Notes <p><b>New Additions - Planet Cyrene</b></p> <p> New Textures for Cyrene Enmatters have been added and are able to be discovered:</p> <p>- Yellow Crystal Texture</p> <p>- Blue Crystal Texture</p> <p>- Green Crystal Texture</p> <p>- Orange Crystal Texture</p> <p>- Purple Crystal Texture</p> <p>- Clear Crystal Texture</p> <p>- Hazy Crystal Texture</p> <p>- Rainbow Crystal Texture</p> <p>- Red Molten Crystal Texture</p> <p><b> Changes - Planet Cyrene</b></p> <p> The following missions have been adjusted and should complete correctly at 500 points:</p> <p>- Vlanwing Down</p> <p> The following missions have been adjusted and should now have the correct rewards:</p> <p>- Meet the Tanhok...</p> <p>- Meet the Turrelions</p> <p>- Meet the Zyn...</p> <p> The following missions have had an exploit issue fixed and can be resumed:</p> <p>- Stage 1: The Zeladoth Pandemic (Part 1)</p> <p>- Stage 2: Squash the Invaders</p> <p>- Stage 3: The Zeladoth Pandemic (Part 2)</p> <p> Fixed many typographical and grammatical issues.</p> <p> SwampLurker Texture Blueprint has been adjusted to work correctly again.</p> <p> The remaining &quot;silent&quot; globals have been fixed.</p> <p> Clarified some mission text on the following missions:</p> <p>- Getting Battle Ready</p> <p>- Weaponmaster Rob</p> <p><b> Changes - The Hub</b></p> <p> Flamethrower particles to denote the effect over time should now dissipate and not remain after the effect over time is finished.</p> <p><b> Known Issues</b></p> <p>Many of the syncing issues have not been fixed:<br /> - Crater Base Epsilon should is not available.<br /> - Protocore's Ahoy mission is not available.<br /> - Some teleporters do not work correctly.</p> <p>- Mission: &quot;Scrap the Drone&quot; is currently not available, and will be fixed next VU.<br /> - Texture for Xent Tech weapons is not displaying properly.<br /> - The Proving Grounds heal is not working properly and is being looked into.<br /> - Support weapons are not currently working properly, this is a platform issue.<br /> - The Spear MK. III is difficult to maneuver, this issue will be fixed A.S.A.P.<br /> - The Spear destroyed model becomes invisible, this issue is being looked into.<br /> - In the HUB there is an issue where the stat over ride does not work correctly, this is currently being verified.<br /> - All Cyrene vehicles (P.I.G.V., Spear, Lancer, Dragonfly) have default sounds, this will be addressed in a future patch.<br /> - Ravenous Swamp Lurkers disappear sometimes, this issue is still being looked into<br /> - Some Quality Ratings information in blueprint book: A.R.C. is incorrect, and this issue is still being looked into.</p> http://cyreneforum.com/threads/cyrene-november-12th-mini-patch-notes.1559/ http://feeds.rapidfeeds.com/?iid4ct=7176143 Tue, 12 Nov 2013 06:49:00 EST Cyrene November 5th 2013 VU Notes <b>New Additions - Planet Cyrene</b></p> <p>- New Dynamic Upgrades</p> <p>- Imperium Orbital Strikes<br /> - The Imperium has razed many of the large mountains on Cyrene with an orbital laser to harvest massive amounts of minerals for an unknown project. </p> <p>- This has significantly changed the landscape of Cyrene and released a new creature from the depths, the Vlanwing, a bat like creature and one of the first mammals on Cyrene.</p> <p>- The robots that the Imperium sent out, Protocores, to harvest the new craters have become unstable due to an electrical discharge remaining from the orbital strikes, and have turned hostile.</p> <p>- The Turrelions have stepped in and offered to solve this problem for the Imperium and have set up bases and teleporters near all the major craters (which need to be discovered). </p> <p>- Garvers<br /> - The Empis Wasps that inhabit this area have swelled in population. Something is definitely buzzing about in this area...</p> <p>- 0x101 Supply Depot<br /> - Five noteworthy players have been immortalized with statues:</p> <p>- Agis, a master hunter who has hunted and documented his hunts of Cyrene creatures.<br /> - non, who goes above and beyond to help many new players and offer suggestions.<br /> - Remy, who has discovered many blueprints on Cyrene and has helped with feedback to improve Cyrene.<br /> -Thanatos, has found, pointed out, offered suggestions on how to fix many bugs that were not made public.<br /> - TunerS, who has compiled and shared all the data he has gathered about Cyrene from combines to creature loot.</p> <p>- Each of these players has helped not only in shaping Cyrene, but helped other players who have come to call it home.</p> <p>- Puny Beach<br /> - Aside from being a great place to hunt Puny creatures, there are now many simple missions available to help new players get started on Cyrene from the following:<br /> - Miner Salazar<br /> - Weaponmaster Aron<br /> - Weaponmaster Rob<br /> - Medical Tech Godfrey<br /> - Fashion Adviser Robuck<br /> - John Fhartly </p> <p>- New Creatures<br /> - Vlanwing, a fearsome creature from the depths of Cyrene.<br /> - Protocore, renegade mining robots that have turned on their masters.<br /> - Acidic Jellyworms, mutated by toxic environments. </p> <p>- New armor sets:<br /> -I.S.O.R. (Imperium Orbital Strike Reconnaissance), a mix of Zekkonian and Imperium technology.<br /> - A.R.C. Hazard, a combination of A.R.C. and Zekkonian design.<br /> - Improved B.E. Armor, a combine of B.E. Armor and other materials into a new and improved armor set.</p> <p>- New Blueprints:<br /> - New Plastic Components using many basic ingredients. <br /> - New First Aid Packs designed by the Ozpyn Corporation.</p> <p>- New Tools:<br /> - The Imperium Refiner is finally available from the Trade Terminal.<br /> - New Detectonators along with New Mining Amps.<br /> - New First Aid Packs (aside from those crafted ones) for levels 30+.</p> <p>- New Quest Reward<br /> - In addition to the BLP Pistol from the Stage Two Epic Chain ( Ozpyn BLP S1X4) there is now a Laser Rifle (Ozpyn Replical HK S1X4).</p> <p>- New Clothing rewards from the Proving Ground and Arenas that can be worn outside of the Hub.</p> <p>- New Quests<br /> - 20,000 Kill Point Challenge is now available for the following creatures:<br /> - Tide Claw<br /> - Dire Weed<br /> - Crystal Pede</p> <p>- Weekly Kill Point Missions for the following new creatures:<br /> - Vlanwing<br /> - Protocore</p> <p>- Daily Kill Point Missions for a wide variety of players from the Faction<br /> Ambassadors just south of Puny Beach:<br /> - Meet the Tahnok...<br /> - Meet the Zyn'Kimbro...<br /> - Meet the Turrelions...</p> <p>- The Turrelion Tailor at Base Camp Gamma has more missions for players who have finished &quot;The Ultimate 'n00b' Challenge&quot;<br /> - Test of Faith - Stage 1 - Pants<br /> - Test of Faith - Stage 2 - Jacket<br /> - Test of Faith - Stage 3 - Boots<br /> - Test of Faith - Stage 4 - Goggles<br /> - Test of Faith - Stage 5 - Coat</p> <p>- In Following Stage Two Epic Missions are now fixed and available:<br /> - Stage 3: The Zeladoth Pandemic (part 2)<br /> - Stage 4: Right Outta the sky<br /> - Stage 5: Cleansing the Sea<br /> - Stage 6: Into the Tamangon Fires<br /> - Stage 7: Yes, All the Skulls...<br /> - Stage 8: Stalking the Stalkers<br /> - Stage 9: We Need a Bigger Boat<br /> - Stage 10: Bevis and the Gang<br /> - The culmination of the Stage Two Epic is also available:<br /> - Stage 11: Stage 11: The Senator Speaks!<br /> - Stage 12: The Empis Queen</p> <p><b>New Additions - The Hub</b><br /> - Many new clothing items (shirts, pants, boots, jackets, coats) have arrived and are available to buy from vendors with your Reward Tokens (White, Green, Blue, Purple, Orange, Red, Lime Green). <br /> - The Proving Grounds items to engage in PvP have changed: now to enter it takes 5 Vibrant Sweat, and per kill you awarded 4 Reward Token (Lime Green) used for special clothing that can be worn either inside or outside of the Hub.</p> <p><b>Changes - Planet Cyrene</b><br /> - All creature hit boxes should work correctly.</p> <p>- The Following Quests have been rejiggered to work more smoothly and stop certain exploits:<br /> - Craft an Ozpyn Filter!<br /> - Craft an Enkidd Dire S1 (L)!<br /> - Craft a Pattern Shirt Series 1 (L,C)!<br /> - Craft an Ozpyn Cold Protector (L)!<br /> - Craft an Imperium Key Cube!<br /> - Mine Up Zorn Star Ore!<br /> - Mine Up Yellow Crystals!<br /> - Mine Up Kaisenite Stone!<br /> - Mine Up Blue Crystal!<br /> - Mine Up Iridium Ore!<br /> - Hail Lazidol, The Great Sea Beast!<br /> - Getting Battle Ready<br /> - Summoner's Gambit</p> <p>- The following items have had their materials and over all PED value reduced:<br /> - Imperium Cube Component 1 (1 PED -> 10 PEC)<br /> - 150 Crude Oil -> 15 Crude Oil<br /> - 150 Lysterium Stone -> 15 Lysterium Stone<br /> - Imperium Cube Component 2 (1 PED -> 10 PEC)<br /> - 150 Zorn Star Ore -> 15 Zorn Star Ore<br /> - 150 Yellow Crystal -> 15 Yellow Crystal<br /> - Imperium Cube Component 3 (1 PED -> 10 PEC)<br /> - 150 Zorn Star Ore -> 15 Zorn Star Ore<br /> - 150 Lysterium Stone -> 15 Lysterium Stone<br /> - Imperium Cube Component 4 (1 PED -> 10 PEC)<br /> - 150 Yellow Crystal -> 15 Yellow Crystal<br /> - 150 Crude Oil -> 15 Crude Oil<br /> - Imperium Cube Component 5 (1 PED -> 10 PEC)<br /> - 75 Zorn Star Ore -> 7 Zorn Star Ore<br /> - 75 Yellow Crystal -> 7 Yellow Crystal<br /> - 75 Lysterium Stone -> 8 Lysterium Stone<br /> - 75 Crude Oil -> 8 Crude Oil<br /> - Imperium Key Cube (5.25 PED -> 52 PEC)<br /> - 150 Imperium Token -> 15 Imperium Token<br /> - Imperium Cube (5 PED -> 50 PEC)</p> <p>- Crystal Pede Hide (50 PEC -> 5 PEC)<br /> - Crystal Pede Leather (150 PEC -> 15 PEC)<br /> - Crystal Pede Leather Texture (50 PEC -> 5 PEC<br /> - Jellyworm Hide (75 PEC -> 7.5 PEC)<br /> - Jellyworm Leather (225 PEC -> 22.5 PEC)<br /> - Jellyworm Leather Texture (75 PEC -> 7.5 PEC)<br /> - Tree Dragon Hide (75 PEC - 7.5 PEC)<br /> - Tree Dragon Leather (225 PEC -> 22.5 PEC)<br /> - Tree Dragon Leather Texture (78.3 PEC -> 7.83 PEC)<br /> - Sea Wraith Hide (80 PEC -> 8 PEC)<br /> - Sea Wraith Leather (240 PEC -> 24 PEC)<br /> - Sea Wraith Leather Texture (88.3 PEC -> 8.83 PEC)</p> <p>- The follow weapons had been altered as well:<br /> - Ozpyn RSB S1X2<br /> - Previous damage: 13 Impact / 26 Cut<br /> - Fixed damage: 22 Impact / 36 Cut<br /> - Ozpyn BP S1X2<br /> - Previous ammo burn: 4000<br /> - Fixed ammo burn: 400</p> <p>- Many grammatical and typographical errors have been fixed.<br /> - Several world holes have been filled in.<br /> - Tamangon Volcano PvP areas have been fixed to not be larger than they appear.<br /> - Global threshold as been adjusted and no more &quot;silent&quot; globals should happen.</p> <p>- Many creature spawns have been increased:<br /> - Empi<br /> - Swamp Lurkers by Tanhok Gardens<br /> - Empis Wasps<br /> - One area has been decreased in creature density:<br /> - Imperium Air Base</p> <p>- Teleporter cost to go from n00b base to Puny Beach has been removed <br /> (however you still must go from n00b base to Puny Beach).<br /> - Shopping booths have been normalized in their placement.<br /> - Teleport areas have been added to A.R.C. Head Quarters thanks to a donation by Senator Calvin Neff.<br /> - Removed many of the dynamic lights to improve overall playability.<br /> - Fixed an issue causing any text with a &quot;%&quot; to only display &quot;???&quot;.<br /> - The I.R.V.M. Instance has been closed while bugs are being worked out.<br /> - The disappearing quest objectives should now be fixed.<br /> - The no loot and no loot message bug should now be fixed.</p> <p><b>Changes - The Hub</b><br /> - The overall speed boost in the Proving Grounds and the Hub has been reduced from 55% to 35%.<br /> - The Proving Ground now no longer spawns Entry Tokens, but now instead spawns Reward Token (Lime Green) which have a much smaller PED value and are used to buy special Proving Grounds clothing.<br /> - The entry fee of 10 sweat to go to the Proving Grounds as been removed.<br /> - The Proving Grounds now cost 5 sweat to enter (down from 10) and now reward you 4 Reward Token (Lime Green) per player kill. <br /> - The Trade Terminal PvP weapons have been altered to not only &quot;feel&quot; different from each other, but not enough to make the token weapons not feel underpowered.<br /> - There are many sets of clothing available to wear inside or outside of the Hub that can be purchased for different types of Reward Tokens.<br /> - The Proving Grounds will now heal players when they enter.<br /> - The number of spawn points in the Proving Ground has been increased.</p> <p><b>Known Issues</b><br /> - Support weapons are not currently working properly, this is a platform issue.<br /> - The Spear MK. III is difficult to maneuver, this issue will be fixed A.S.A.P.<br /> - The Spear destroyed model becomes invisible, this issue is being looked into.<br /> - In the HUB there is an issue where the stat over ride does not work correctly, this is currently being verified. <br /> - All Cyrene vehicles (P.I.G.V., Spear, Lancer, Dragonfly) have default sounds, this will be addressed in a future patch.<br /> - Ravenous Swamp Lurkers disappear sometimes, this issue is still being looked into<br /> - Some Quality Ratings information in blueprint book: A.R.C. is incorrect, and this issue is still being looked into.</p> Lastly, as always, please give adequate time for all the new loot to be added and new missions to be activated.</p> http://cyreneforum.com/threads/cyrene-november-5th-2013-vu-notes.1531/ http://feeds.rapidfeeds.com/?iid4ct=7167826 Tue, 05 Nov 2013 04:32:00 EST

14 Aug 2015: Planet Calypso

Migration update

14 Aug 2015: Planet Calypso

Migration update

29 Jul 2015: Planet Calypso

EBN Breaking News - Virus Outbreak

29 Jul 2015: Planet Calypso

EBN Breaking News - Virus Outbreak

24 Jun 2015: Planet Cyrene

Planet Cyrene June 24th 2015 Mini Patch Notes

24 Jun 2015: Planet Cyrene

Planet Cyrene June 24th 2015 Mini Patch Notes

15 Jun 2015: Planet Cyrene

Planet Cyrene June 15th 2015 Patch Notes

15 Jun 2015: Planet Cyrene

Planet Cyrene June 15th 2015 Patch Notes

27 May 2015: Entropia Universe

Runner-up-1-in-the-You-and-your-pet-photo-competition

27 May 2015: Entropia Universe

Runner-up-1-in-the-You-and-your-pet-photo-competition

07 May 2015: Entropia Universe

You and your pet screenshot contest Awards

07 May 2015: Entropia Universe

You and your pet screenshot contest Awards
Entropia Universe on YouTube