2015-07-31 14:54

Compet Bulletin #7

In the previous ComPet bulletin we talked about player versus player pet battles. While the PVP pet battles are a central feature of ComPet, there are also many other cool features! In this ComPet bulletin we will take a look at the City Management feature.


 

Concept of the stables, which allow you to view and manage your pets.

City Management

Every ComPet player will have their own city to manage, where various useful structures can be built. The structures will for example offer the ability to recruit new pets, train existing pets, generate resources, and gain access to various other features and content.

The city itself and the buildings within can be upgraded in order to access new functions and pet bonuses. The city is also the main user interface from which most of your activities in ComPet originate.

ComPet will offer an exciting raid feature, where players can attack the cities of other ComPet players and pet battle them for their resources. Of course, this means defending your own city from attacks will be an important part of a successful strategy in ComPet!

Olivia, the ComPet app guide.

We are also very happy to introduce Olivia, the ComPet in-game assistant!
When ComPet is launched, Olivia will guide you through the game, providing you with information and advice when you need it.
 

Follow us on Twitter @playComPet to receive more exciting updates on the ComPet app!

Visit www.ComPetGame.com now to reserve your ComPet deeds.
 

The ComPet app is still in development. As such, any features, systems, and graphics of ComPet mentioned or shown in this document may be subject to change.

2015-07-07 20:45

Mission Galactica Update

A sudden blip on your Message Centers alert indicator - "New message from HM414 Space Station". Never heard of it... And the subject line sounds to good to be true - "Rare Restoration Chips in reward for materials and services".

Wait, HM414, isn't that an old name for the Howling Mine pirate station? But those Restoration Chips, having one of those could really change things. Let's have a look at this...

What is Mission Galactica?

Mission Galactica is the first truly epic, platform wide mission in Entropia Universe.

Mission Galactica provides you, and players of all levels, with long term goals to work toward as you progress through Entropia Universe and your avatar grows stronger.

At certain stages you are guaranteed the option to claim some of the best mission rewards yet seen in Entropia Universe!

Go to www.entropiauniverse.com/MissionGalactica now to find out how it works!

2015-07-02 17:54

The first Unique Ring has been found!

Today, Thursday July 2 2015, the first Unique Ring inside an Entropia Universe Classified Strongbox was found. Congratulations to the lucky avatar! We are confident that the Unique Iapetus Ring will play an important role in your future endeavours inside Entropia Universe!

The classified strongboxes are still full of all kind of items, among them the Unique Theia Ring. The new Unique Tethys Ring has been added to the Classified Strongbox potential contents.

The Unique Tethys ring features:

  • Worn on Left Hand
  • 5% Faster Reload
  • 15% Increased Critical Damage
  • 15% Increased Run Speed
  • 10% Increased Laser Skillgain


Find out more about Classified Strongboxes on www.entropiauniverse.com/classifiedStrongboxes

To get some of the Classified Strongboxes yourself head over to the Entropia Webshop at account.entropiauniverse.com/account/shop/
 

2015-06-26 16:50

Ring transformation system - Buff stack system

Questions regarding the utility of the many limited rings currently found in Classified Strongboxes have arisen.

A system in which a number of rings (and other items) can be combined and transformed into something else, for example one superior ring, is currently in development. The system is intended not just to provide a use for lesser rings; it will be an exciting new feature in its own right.

We are also looking into the current buff effect stacking logic. Our intent is to, in a balanced way, improve the benefits of combining buff effects of the same type from multiple sources (such as rings, consumables, tools and pets), as well as to allow for the stacking of some buffs that are not currently stackable.

Stay tuned for more details as these two new exciting systems develop.

MindArk

2015-06-25 15:19

Fellow Entropians,

MindArk is overwhelmed by the warm reception of our new Classified Strongboxes.

As a token of our appreciation, we have decided to give a special thank you to “Whining Skeptic Aboard”, the first Entropian to boldly step forward and try out the new Classified Strongboxes.

Whining Skeptic Aboard, you will find your 100 Classified Strongboxes and Classified Strongbox Keys in your inventory. Enjoy!

Thanks for your interest in the new and improved Webshop!

MindArk


If you haven’t yet tried out the new Classified Strongboxes, head over to www.entropiauniverse.com/classifiedstrongboxes

2015-06-24 13:51

Classified Strongboxes are an exciting new offering from the Entropia Universe Webshop. Classified Strongboxes contain unknown treasures, including the all new powerful equippable rings.

Feel the adrenaline as you open your Classified Strongbox and reveal the treasures hidden inside!

Rings are currently exclusive to Classified Strongboxes, so buy your Classified Strongboxes in the Entropia Universe Webshop now for a chance to get your hands on one!

The many different types of rings provide your avatar with various powerful buffs to aid you on your adventures. Go to www.entropiauniverse.com/classifiedStrongboxes to find out more!

2015-06-23 19:27

ComPet Bulletin #6

We are currently testing the stability of the battle system. Here's a screenshot of the prototype in action!

Please note that this is a prototype built for game design and testing purposes only. It does not represent what the final product will look like. Any and all graphics shown are subject to change.

The picture shows a pet battle in full swing.

The two players take turns choosing what ability their pet will use next. The key to success in battle is to manage your pet’s health, mana, stamina, abilities and cooldowns in order to overcome your opponent. Just before the battle begins, you choose your ability set and apply buffs to your pet in order to maximize the effectiveness of your strategy and play style.

In the final product your pet will battle in vibrant environments, and have a vast amount of different abilities to choose from, which will cater to all play styles and strategies.

The pet battle is just one of many aspects of ComPet. Stay tuned for more updates and info as ComPet develops!

  • Follow us on twitter @playComPet to receive more exciting updates on the ComPet app!
  • Go to www.competgame.com now to get your ComPet deed!
2015-06-16 12:51

CLD Estate Plots

The latest Version Update brings the first stage of the long-awaited CLD Estates system.

Calypso Land Deed (CLD) holders will have the opportunity to use their CLDs to bid on CLD Estate plots located in two beautiful new residential locations.

New settlements with additional CLD Estate plots will be added in upcoming Version Updates.

Development of structures on CLD Estates will be implemented in Autumn 2015, with larger plots planned to accommodate more advanced structures with potential commercial functions such as shopping and more.

Plots are available in four standard sizes and will offer different development opportunities depending on size.

More details regarding the CLD Estate system can be found on www.planetcalypso.com/land-plots

2015-06-02 15:51

That scientist Veyg Crenter...

2015-05-26 11:12

ComPet Bulletin #5

Hello everyone!

We are happy to announce that the ComPet app has entered full production development following a successful prototyping phase. The prototype has provided useful feedback to the game design that will be input to the production development.

The app is on schedule to be launched during the first quarter of 2016 with a beta version being released exclusively to ComPet deed holders, a few months prior to the release.

If you have not yet had the chance to pick up a deed for yourself simply head on over to competgame.com before its too late!

We have also launched a twitter account for ComPet where we will post more regular updates on the development of the game, check it out at twitter.com/playcompet

2015-05-22 10:45

First phase of the CLD estate system

MindArk is excited to announce that the first phase of the CLD estate system outlined in previous development roadmaps and State of the Universe addresses will be implemented in the upcoming Version Update, currently planned for June 2015.

Work is progressing on distributing CLD estate plots throughout Calypso, including re-landscaping of areas near popular cities and outposts. The first batch of CLD estate plots will be made available in a Version Update after the summer, and will be located in a newly-designed colonist settlement. Participants interested in claiming CLD estate plots will take part in a reverse-bid auction using their existing Calypso Land Deeds. Full details on the auction process will be given as the release of the CLD estate plots draws nearer.

Building a structure on a claimed CLD estate will require various resources. A new resource gathering system will be introduced in the upcoming Version Update that enable participants to harvest natural resources which can be manufactured into building components utilized in the forthcoming housing system that will be implemented after the summer.

The attached concept images provide a quick peek at the work going on behind the scenes where MindArk’s design and development teams are working diligently to ensure that these new systems will enhance the enjoyability and depth of Entropia Universe by adding exciting new gameplay opportunities, while also rewarding CLD holders for their valued support and patience.

2015-04-01 10:48

More Compet content in Entropia Universe

Göteborg April 1 2015,

As part of the plan to make Entropia Universe and ComPet come closer MindArk has decided to launch additions to the Entropia storyline that includes more of the Compet content it the next release.

The Entropia community will see more of this storyline be revealed in the upcoming releases but we can already now proudly present the final Boss, yet unmatched in strength and loot capacity when compared to the already existing bosses.

Prepare your gear for the new ultimate challenge of Entropia Universe!

MindArk is also proud to present the long anticipated riding system. The first mount to be released will be the fast and faithful Bunny Pony, scheduled to be released between quarter 1 and  quarter 2 of 2016.


For more information on Entropia Universe see http://www.entropiauniverse.com

For more information on the upcoming Compet game see http://www.competgame.com

2015-03-20 18:07

Bonus Pet XP Weekend

To celebrate the new pets and taming features introduced in Version Update 15.2, tamers will enjoy accelerated pet experience gains for their tamed creatures this weekend. Experience is gained when pets are instructed to perform tricks, helping to unlock pet passive buffs.

Have a great weekend in Entropia Universe!

2015-03-26 16:23

State of the Universe Address 2015

Greetings Entropians,

First of all, everyone here at MindArk would like to extend thanks for your participation and support of Entropia Universe throughout the past year. Our plans for 2015, outlined below, have been designed to provide an increasingly exciting and rewarding real-cash economy gaming experience for you. But first I’d like to briefly review some of the improvements to Entropia Universe that were accomplished in 2014.


2014 Highlights
Social Interface Redesign
Early in the year the chat and messaging interfaces were completely redesigned to improve communication and encourage enhanced social interaction between participants. New features included offline messaging, custom chat channels, avatar profiles, and much more. Subsequent version updates refined the new interface and provided additional features.

Infrastructure & Performance
Ongoing improvements were made to the Entropia Universe platform infrastructure, including hardware and software upgrades and enhanced development tools. Starting late in 2014 and continuing early this year, our development team conducted several stress tests in order to profile performance and identify areas for improvement. Valuable data was gathered from those tests, which will help to improve client and server performance moving forward in 2015.

New Player Experience
Ongoing improvements to the New Player Experience were implemented with every Version Update and partner release during 2014. These efforts will continue to be a top priority during 2015 in order to maximize the marketing efforts of MindArk and the planet partners.

Webshop
MindArk implemented a web-based shop available on EntropiaUniverse.com where participants are able to purchase various items and consumables, including special Starter Packs ideally designed for new participants.

Creature Control System
A fun new feature allowing avatars to assume the form of various creatures was implemented in the form of Creature Control Capsules. This system is also available to planet partners to help enhance storyline events with controllable creatures and NPCs. Capsules for additional creatures will continue to be added in future Version Updates.

Taming
The long awaited return of the taming system was unveiled last fall, sporting new features along
with former functionality. Stable estates were also auctioned during 2014, and will soon provide services and enhancements for pets.

Support
With the closing of MindArk’s office in Mexico during 2014, support operations were relocated back to the Gothenburg headquarters. This change has resulted in a better overall support experience for our customers, with faster response times and much improved support ticket satisfaction ratings.

PVP Improvements
Several improvements to PVP interaction were implemented in 2014, including the disabling of auto-target functionality in PVP areas. Additional tweaks and improvements are planned for mid-2015.

2015 Roadmap
Taming
The second stage of the Taming system will be implemented in the upcoming Version Update.
Pets will gain passive buffs that can be unlocked at various levels of experience. Stables will gain the ability to offer several new time-limited pet buffs as well. Additional functionality will be added to the Taming system in Version Updates throughout 2015, some of which will be coordinated with the ComPet application.

ComPet Application
Work is progressing well on the design phase of ComPet, which is currently planned for release in Q4 of 2015. The ComPet website will be launched within the next two weeks and will provide ongoing updates and info on the ComPet project.

Citizenship & Housing System
Development of these systems was unfortunately delayed in 2014 due to the critical infrastructure upgrades taking quite a bit more development time than anticipated, along with several other projects receiving higher priority in the second half of 2014 and early 2015. The housing system will be implemented incrementally, starting in mid-2015.

Space
In order to improve the quality and quantity of space content, we are working on several new features and systems. Those new features will be developed and released incrementally during 2015 and into 2016. The first stage of the Galactic Transport system will likely be included in the Version Update currently planned for June, and will offer transport missions with rewards drawn from the Galactic Transport pool that is funded by auction transfer fees.

To create the potential for more exciting and rewarding PVP activity in space, there are plans to refine the balancing of spaceships and spaceship weaponry in order. Along with that rebalancing, additional PVE space content is planned for Q3/Q4 2015.

New Player Experience
As we have done for the past couple of years, MindArk and the planet partners intend to continually improve the experience for new participants, in hopes of better engaging our customers and thereby improving conversion and retention rates and maximizing our marketing efforts.

EU Client
The effort to overhaul and modernize the various user interfaces of the Entropia Universe client will continue in 2015. This is an ongoing project with the goal of unifying and streamlining the many existing user interface elements to improve usability and aesthetics.

Affiliate System
Work is moving forward on the affiliate program mentioned in the State of the Universe Address 2014, though the expected release date has been revised to 2015 due to integration requirements with other planned projects.

Marketing
MindArk plans to continue to expand and refine its marketing efforts in 2015 in order to maximize the number of new participants joining Entropia Universe. As outlined above, our marketing efforts in 2014 were very promising and we plan to become even more aggressive in 2015.

Entropia Platform Third-Party Partners
Companies and organisations around the world now have the opportunity to leverage the Entropia Platform for marketing, promotion, production assistance and training.

MindArk is already working closely with several parties that plan to launch services during 2015 that will harness the power and flexibility of the Entropia Universe platform. Details of one of those projects will be announced within the next couple of months. Stay tuned!

Planet Partners
Planet Toulan
MindArk was excited to bring its newest planet online early last year. Though still in its beta release, Planet Toulan promises to bring exposure of Entropia Universe to a previously untapped sector of the online gaming audience and add a unique Arabian theme to the existing planet partner roster. Full release of Planet Toulan is expected mid-2015.

Planet Cyrene
The long-awaited full launch of Planet Cyrene is planned for 2015.

Planet Arkadia
Planet Arkadia did a wonderful job with its content development, marketing, and event management efforts during 2014, and plans to carry that momentum forward into 2015.

Rocktropia
Rocktropia will continue its efforts of implementing popular brands into its content, building on its success with King Kong and other Universal Studios properties.


I hope that all of you are looking forward to the exciting releases coming up in 2015 and that our planned developments help you to enjoy Entropia Universe more than ever before. We at MindArk are committed to continually improving the content, quality and capacity of Entropia Universe in order to offer as enjoyable and exciting a Virtual Real Cash economy experience as possible.

Best regards,

Klas Moreau
CEO MindArk PE AB

2014-12-19 18:02

Webshop Holiday Special Offers

The Entropia Universe Webshop offers two new consumable buffs to spice up your holiday season hunting sessions!

Neurostim-X - Offensive Boost

  • Faster Reload - 12%
  • Increased Critical Hit Chance - 1%
  • Increased Critical Damage - 12%
  • 30 Minute Duration

Neurostim-Y -  Defensive Boost

  • Increased Run Speed - 20%
  • Increased Regeneration - 33%
  • Increased Max Health - 12 HP
  • 30 Minute Duration
Neurostim Boosters available for a limited time in the EU Webshop

Even better, the Universal Ammo Value Packs also available in the Webshop include additional holiday bonus items, such as Tomtebloss, Christmas Fireworks, and Jolly Christmas Hats.

So head over to the Entropia Universe Webshop now and fill your Christmas stockings!

Happy Holidays!

2014-12-09 12:00

The Quadwing Equus - Special edition Quadwing Interceptors

Entropia Universe will be auctioning off 25 high-performance spacecraft. The new two-seater luxury vessels feature a warp drive for rapid interplanetary travel, along with unrivaled handling and top speed, critical when operating in potentially hostile regions.

The Quad-wing Interceptor is a medium fighter capable of space and atmospheric flight. Its 4-wing configuration is commonly seen patrolling space stations and mother ships to fend off pirate attacks.  This fast and agile ship is the bread and butter interceptor for most private armies, although it’s also a favorite among privateers due to its weapons load out and speed.

Auctions for the fiery-red Quadwing Equus ships will begin on December 9th, 2014, with opening bids of 50,000 PED (5,000 USD). Bidding competition is expected to be fierce. End times for the 25 auction listings will be staggered at various hours of the day, and over a period of three weeks, so that interested parties from all time zones can participate.

To see all info regarding the Quadwing Equus and take part in the auctions, login to Entropia Universe using the full 3D PC-client and contact any auctioneer. You can also use the Android app Virtual Tycoon to access the auction.

If you need to create a new or update your existing Entropia Universe account see https://account.entropiauniverse.com/

2014-11-28 16:13

What's under the veil?

Reports have surfaced of strange activity by Intercolonial Transport Authority (ITA) officials at an undisclosed space station. The image above, leaked from the space station's internal security matrix, shows an ITA inspector examining an unknown small-hulled spacecraft.

Attempts by station pilots and crew to gain more information about the mysterious vessel were met with gruff silence and a cordon by the ITA.

The lack of official information has led to wild speculation over what could be hidden beneath the veil.

2014-11-27 14:25

Webshop Black Friday Specials!

The Entropia Webshop has added Extra Bonus Black Friday specials to its Ammo Value Packs.

Get up to 100% extra of Autoloot pills and up to 50% extra of H-DNA revival chips in these time limited packages!

Black Friday packages will be available during the entire Friday in all time zones, from New Zealand to Hawaii.


Find the Black Friday specials at https://account.entropiauniverse.com/account/.


Good Hunting!

2014-11-13 15:34

Developer Notes #10 - Galactic Transport

In the upcoming Entropia Universe Version Update 15.1 (currently scheduled for early December), planet-specific auction sections will be removed. This change will result in a single unified auction, something that many participants have requested and something that MindArk believes will result in a more efficient and dynamic interplanetary economy.

After VU 15.1, buyers will have three options when winning an auction that was listed from a planet that differs from that of the buyer:

  1. Pickup at Origin - Items won from auction will be placed into the buyer’s inventory on the planet of origin (the planet where the auction was created). Buyer must then travel to the planet of origin to retrieve the items from storage.
  2. Normal Delivery - Items won from auction will be transported to the buyer’s storage at the buyer’s current location after a specified period of time (TBD, approximately 1-4 hours). This option will incur a small transport fee, based on the weight of the items to be transported.
  3. Instant Delivery - Items won from auction will be transported immediately to the buyer’s storage at the buyer’s current location. This option will incur the same transport fee as Normal Delivery, along with an extra convenience fee.

The transport fees collected for the Normal and Instant Delivery options will be held in a special transport fee pool. In a subsequent Version Update, transport missions will be made available that can be claimed by spaceship pilots via a queue system that incorporates the available transport fee pool, pilot skills, time limitations, and ship cargo capacities.

Those missions will take the form of cargo boxes which must be delivered to a destination in return for a PED reward funded by the transport fee pool. Cargo boxes are at risk of being looted by other participants in cases where the transporting ship is defeated in space combat; the looted cargo boxes can then be delivered to the assigned destination by the looter to claim the original transport mission reward. Note that the cargo boxes will correspond to the value of the transport mission reward rather than the actual items traded via auction sales. In this way piracy of cargo boxes will not negatively impact interplanetary trade.

It will still be possible to transport goods and resources through space in the current manner, though changes will be made in upcoming Version Updates to address currently existing issues and loopholes that allow for risk-free transport of goods and materials through space.

MindArk believes that this new Galactic Transport system will result in increased activity and efficiency in the interplanetary market for goods and materials, along with more accurate and informative market history data that will benefit participants on all planets. It will also make for a much more exciting and engaging gameplay experience in space and pave the way for further development of space systems including combat, hunting, transport and resource gathering.

2014-10-14 09:41

Developer Notes #9 - Version Update 15.0 Preview

Taming

As announced in an earlier Buzz article, Version Update 15.0  brings Taming back to Entropia Universe. In this first phase, each planet will feature one low-level tamable creature:

  • Arkadia - Nusul Puny
  • Calypso - Bristlehog Puny
  • Cyrene - Young Arret
  • Rocktropia - Panther Puny
  • Toulan - Tabtab Puny

Existing pets work as they did in the old taming system, though those types of creatures cannot currently be tamed. Additional tamable creatures will be added in future Version Updates.

Shrapnel

Right click menu of Shrapnel in inventory

Shrapnel, a new stackable resource, will be introduced to hunting loot in VU 15.0.

All creatures on all planets will drop this new resource as a symbolic representation of salvaged battle debris, regardless of the type of weapon(s) used to defeat the creature. Shrapnel will replace a portion of the total loot value formerly dropped in the form of ammo, animal oils, tier components, paint cans, etc.

Shrapnel is not used as a crafting component; instead, Shrapnel can be can converted to Universal Ammo at a ratio of 100:101, or sold to the Trade Terminal at face value.

Looted Stackables

The first phase of an effort to improve the distribution of looted stackable resources will be implemented in VU 15.0, starting with a majority of Planet Calypso creatures. Veteran participants will recall how several years ago most types of looted stackables could only be looted from particular creatures.

The benefit of returning to that method of distribution is a reduction in the number of different items looted in a particular hunting session, as well as more a more interesting hunting experience that allows hunters to leverage wisdom gained from previous hunts.

Loots for creatures on other planets will be adjusted in the upcoming partner releases after 15.0.